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Posted: Thu Dec 18, 2008 8:57 pm
by X_Derick_X
:eek:
I'd have to say my best is my chameleon Suit
Nothing better then walking around doing w/e i want ^.^

Posted: Thu Dec 18, 2008 11:49 pm
by Sir Twist
I'm considering enchanting some weapons and armor. The weapons do different damage, like fire, ice, etc.I was thinking each piece of armor would deflect, or absorb one type of damage, or another. Also, add in strength, etc. to each piece. and even feather to it all. One last thing to think about adding is the endurance of the weapons and armor. If all of this isn't possible, then that would be somewhat of a waste, but if it is possible, then it would be cool.

Posted: Wed Apr 08, 2009 7:35 am
by fable
Sir Twist wrote:I'm considering enchanting some weapons and armor. The weapons do different damage, like fire, ice, etc.I was thinking each piece of armor would deflect, or absorb one type of damage, or another. Also, add in strength, etc. to each piece. and even feather to it all. One last thing to think about adding is the endurance of the weapons and armor. If all of this isn't possible, then that would be somewhat of a waste, but if it is possible, then it would be cool.
I remember reading somewhere that absorb and reflect were not values you could add to enchantments (at least, not without mods). They had to found on items already in the game.

Posted: Wed Apr 08, 2009 8:57 am
by galraen
fable wrote:I remember reading somewhere that absorb and reflect were not values you could add to enchantments (at least, not without mods). They had to found on items already in the game.
Correct, unless of course you change the settings in the construction set, or download a mod that does so.

Posted: Wed Apr 08, 2009 9:32 am
by fable
Weakness spells can be enchanted cheaply with a high level of efficiency. Weakness to Fire and Weakness to magic, plus a nice Fire Damage spell: the longsword Anti-Vampire. And as a plus, it works nicely on some living creatures, too.

Posted: Fri Apr 17, 2009 7:40 am
by RavenWhitehawk
SilverFlame

I Created an Enchanted Bow, I called it SilverFlame, it is a Silver bow that does 5 pts damage in 10 ft for 5 secs. doesn't sound like much but it usually only takes two Arrows to take out some higher level Creatures, and the Vamps do not like it much either since they have a weakness to fire.

I have been also Trying to Enchant some Arrows but for some reason I can't do it.

Raven

Posted: Wed Apr 22, 2009 7:13 am
by Anarchy Nooblet
This thread has been alive for almost 3 years now, lovely.
Anywho, I've made a new set of armor and I get a kick outta it.

Twisted Nature-(Perfect Madness Claymore, 40 fire damage+ 3 shock damage on a 15 ft radius) I designed it to destroy all the little pest who you always 1 hit but end up wasting your charges on them. not anymore, one charge wipes the whole lot of em.

Then I dipped into Greek/Norse mythology.
Hercule's Amulet (+10 strength)(Player spell)(Jeweled Amulet)
Odin's Vitality (Fortify Health 30 pts)(Sigil Stone)(Perfect-Madness Cuirass)
Njord's blessing (Fortify Speed +12 )(Sigil Stone)Perfect-Madness Greaves)
Nanna's Moonlight (Light 75 ft)(Sigil Stone)(Perfect-Madness Helmet)
Thor's Grasp (Fortify Strength +12)(Sigil Stone)(Perfect-Madness Gauntlets)
Tyr's Determination (Fortify Fatigue +50)(Sigil Stone)(Perfect-Madness Boots)
Atlas's Lift (Feather +125)(Sigil Stone)(Golden-Ebony Ring)
Flame of Prometheus (Fire Resist +35)(Golden-Ebony Ring)

Posted: Wed Apr 22, 2009 7:45 am
by LeoStarDragon1
Hello, Belthan!
Belthan wrote:Ever been in an ayleid ruin or sewer passage where you could see a balcony or overpass that you just knew led straight to your objective? Problem solved.
Yes! The first few times, I thought it was a clue that using "TCL" was okay. (I've seen the "Men In Black" movies, and the I.Q. Test scene is the one that comes to mind in situations like this.) Isn't it the quest for that amulet, on a certain countess'es behalf, that has the ruin where you see a balcony room with no other apparent method of reaching it than to cheat like that? Anyway, I've since learned that indeed, with the right combination of enchanted items, you can leap up to it after all!

Using the Sigil Stones that give "Feather 125" to enchant items, not only helps with carrying loot, but with mobility as well. There's a mode that supplies wings, and when I was using it, I enchanted the wings with those stones. Now I enchant breasts with them instead.

Feather (Enchanted Breasts or Wings) + Acrobatics (Enchanted Boots/Shoes) + Athletics (Enchanted Pants/Skirt/Ring) + Agility (Greaves or Jewelry) + Speed (Boots, Shoes, or Jewelry) = Amazing Leaps!