Mace of Disruption bug
Posted: Wed Jul 09, 2008 9:30 pm
Hey all,
There's something wrong with my Mace of Disruption. I'm using the illithium-upgraded model but for some reason it's not working right. It doesn't seem to have the undead-destroying property at all. Instead, it calls for a save vs polymorph for some reason - whenever I'm attacking with it the enemy sometimes saves against it and "Enemy - saves vs polymorph" shows up in the text window. Not only that but it seems to call this save on every enemy - I tested it on some trolls and people and they both "saved vs polymorph" several times. I can't tell if anything is even happening to them if they don't save. The mace's protection against level drain property seems to be working fine though.
I used the CLUA cheat console to give myself the basic mace of disruption, and after testing it on some undead it killed them just like it should, saying "undead destroyed."
I don't think this could be the result of any mods I have installed - I'm only using the G3 Fixpack, Tweakpack and Widescreen mods.
Anyway, is there some way I can use Shadow Keeper or something to give the mace the properties it should have?
There's something wrong with my Mace of Disruption. I'm using the illithium-upgraded model but for some reason it's not working right. It doesn't seem to have the undead-destroying property at all. Instead, it calls for a save vs polymorph for some reason - whenever I'm attacking with it the enemy sometimes saves against it and "Enemy - saves vs polymorph" shows up in the text window. Not only that but it seems to call this save on every enemy - I tested it on some trolls and people and they both "saved vs polymorph" several times. I can't tell if anything is even happening to them if they don't save. The mace's protection against level drain property seems to be working fine though.
I used the CLUA cheat console to give myself the basic mace of disruption, and after testing it on some undead it killed them just like it should, saying "undead destroyed."
I don't think this could be the result of any mods I have installed - I'm only using the G3 Fixpack, Tweakpack and Widescreen mods.
Anyway, is there some way I can use Shadow Keeper or something to give the mace the properties it should have?