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What exactly changes in Difficulty settings?

Posted: Mon Oct 27, 2008 11:25 pm
by probe53
other than the vague description in the tooltip of "combat damage?" and something along with the searches that only come up with comments like "its too easy even on hard", does anyone know in more detail of what changes in KotOR with other difficulty settings?

Is it just damage x2 and health x2 or is there something more (advanced)?

I can find such details for MsEf but not KotOR...

Posted: Tue Oct 28, 2008 12:21 am
by DesR85
Just assume the usual increased health for the enemy and increased amount of damage the enemy inflicts on you. Pretty much the usual stuff every game uses when it comes to difficulty.