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modding an item

Posted: Sat Nov 29, 2008 6:38 am
by JerryShaw
Hi guys,

I'm trying to make a new item using NearInfinity program. Basically it's similar to Holy Chaos Deck but with an equal chance to get bad results. For example, I want to make it so that there is an equal chance of getting blessed or cursed; mirror imaged or poisoned, etc. Now there are two probabilities I can edit but I'm having difficult time figuring out which one does what. Can anyone tell me what Probability 1 does and what Probability 2 does? And how I can edit it so that I get 50/50 chance for good results and bad results?

Posted: Wed Dec 03, 2008 3:16 pm
by Konalan
You would likely be better off using DLTCEP. It's much easier to use and you don't have to worry about possibly screwing up your game.

Posted: Thu Dec 04, 2008 5:54 pm
by JerryShaw
Thank you. I think I'll like this editor.