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Breach Problem

Posted: Sun Dec 07, 2008 6:21 am
by Edar Macilrille
I play a modded game, my usual mods plus Chloe (though in Underdark she leaves for Soulafein who is less overpowered despite being often called "cheesy"). And I have had a problem I never encountered before and must thus deduce is from Chloe Mod.

Whenever I cast breach it affects everyone on the map, EVERYONE, even neutrals and friends. I can live with my friends loosing their combat protection, only my Sorcerer has it anyway, but then all the neutrals goes Hostile, which is perhaps a tad ... inconvenient... Especially in Athkatla.

Anyone experienced this? And anyone with an idea what to do? Except of course to not cast breach, which I have managed with till now, but which makes the battles somewhat more difficult as I am melee-heavy.

Posted: Sun Dec 07, 2008 7:26 am
by galraen
That should only happen if someone's tinkeredwith the spell, that should be easy to correct. If you look in your override folder (c:\Program Files\Black Isle\BGII SoA\Override by default) for a file labelled SPWI513.spl and delete it your problem should be solved.

Posted: Sun Dec 07, 2008 7:46 am
by Edar Macilrille
I am off to train a bit (ASK), but will try when I get back. Thanks.

Posted: Sun Dec 07, 2008 10:55 am
by Edar Macilrille
That did not, unfortunately, work.