Various Questions
Posted: Mon Mar 23, 2009 3:25 pm
Hi,
I'm new to Drakensang and the ruleset being used so here are a couple of questions for any seasoned Drakensang player:
- When it comes to spells, are there any spells that aren't worthwhile increasing the value of ?
- Are there any thresholds for skills where you don't really benefit from increasing the scores any further ? From what I've gathered only a select few skills are worth maximizing (Willpower, Open Locks, Disarm Traps to name a few)
- For a tank character, is Strike of Wrath worth the rather steep prereqs ?
- For hybrids like Gladys, how do you invest combat talents ? I'm thinking opting for defensive stuff like Defensive Combat, the "Master Parry - Wall of Blades - Windmill" chain, Armor Wearer, Shield Fighting (you can still cast with wooden shields, yes ?) etc.
My plan for Gladys is to use her as a skillmonkey (social and rogue skills), buff/debuffer with the ability to melee if needed. Any input as how to optimize her would be appreciated.
Thanks in advance,
//C
I'm new to Drakensang and the ruleset being used so here are a couple of questions for any seasoned Drakensang player:
- When it comes to spells, are there any spells that aren't worthwhile increasing the value of ?
- Are there any thresholds for skills where you don't really benefit from increasing the scores any further ? From what I've gathered only a select few skills are worth maximizing (Willpower, Open Locks, Disarm Traps to name a few)
- For a tank character, is Strike of Wrath worth the rather steep prereqs ?
- For hybrids like Gladys, how do you invest combat talents ? I'm thinking opting for defensive stuff like Defensive Combat, the "Master Parry - Wall of Blades - Windmill" chain, Armor Wearer, Shield Fighting (you can still cast with wooden shields, yes ?) etc.
My plan for Gladys is to use her as a skillmonkey (social and rogue skills), buff/debuffer with the ability to melee if needed. Any input as how to optimize her would be appreciated.
Thanks in advance,
//C