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Mod to remove NPC infighting

Posted: Mon Apr 06, 2009 10:24 am
by GenericUser1994
So, I want to have a party consisting of my PC (a blade), Kheldorn, Imoen, Viconia, Edwin and Minsc. However, Edwin/Minsc and Kheldorn/Viconia doesn't go well together (which is partly why I want them). I don't want my party to break and kill eachother though, so I'm looking for a mod that keeps the dialogues but removes the breaking-from-party-and-fighting-to-the-death. I've looked for mods that do this, but haven't found any.

I have ToB installed, with BG2fixpack, BG2tweakpack and banterpack installer.

So: any tips on a mod that does this? Or maybe some other way to prevent it. Or do I have to swap Edwin for Nalia and Viconia for Anomen or Jaheira? :(

Posted: Mon Apr 06, 2009 10:55 am
by GawainBS
Doesn't the fix or tweak pack offer the "happy NPC" option?
Sorcerer's Place - Dragon Age, Neverwinter Nights 2, Storm of Zehir, Dungeons & Dragons News, Walkthroughs, Guides, Screenshots probably has such a mod.

Posted: Mon Apr 06, 2009 11:00 am
by dragon wench
Or, there is [url="http://www.shsforums.net/index.php?autocom=downloads&showfile=558"]Extended Banters[/url]
In addition to allowing the PC to resolve party conflicts, it adds extensive banter and interaction amongst the party NPCs.
The Conflict Revisions component includes conflict revisions, which allow the PC to intervene before NPC disagreements turn ugly. It revises the following conflicts:

* Edwin/Keldorn
* Edwin/Minsc
* Edwin/Valygar
* Keldorn/Viconia

Posted: Mon Apr 06, 2009 11:31 am
by GenericUser1994
GawainBS wrote:Doesn't the fix or tweak pack offer the "happy NPC" option?
Sorcerer's Place - Dragon Age, Neverwinter Nights 2, Storm of Zehir, Dungeons & Dragons News, Walkthroughs, Guides, Screenshots probably has such a mod.
Oh, you are absolutely right! I thought it only fixed the NPCs leaving due to reputation, but it also removes the infighting.
dragon wench wrote:Or, there is Extended Banters.
In addition to allowing the PC to resolve party conflicts, it adds extensive banter and interaction amongst the party NPCs.
Thanks for this tip. PC resolving the conflicts is even better then just removing them.

Posted: Mon Apr 06, 2009 11:33 am
by dragon wench
GenericUser1994 wrote:

Thanks for this tip. PC resolving the conflicts is even better then just removing them.
Just be sure to recheck my link :D I realised that I initially gave you the link to a different tab I had open, it's fixed now.

Posted: Mon Apr 06, 2009 12:39 pm
by GenericUser1994
dragon wench wrote:Just be sure to recheck my link :D I realised that I initially gave you the link to a different tab I had open, it's fixed now.
Yes I was wondering about that. Then I used google and found it on my own :cool: