I an an Urgoth warrior and I'm becoming a marauder and a deathlord, but I'm not sure what to take for my other 2 classes.
I might take rogue/trickster, for the thieving and nether magic bonuses and the magic weapon skill.
Ideas?
Which Secondary Classes to Pick?
- bushwhacker2k
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Which Secondary Classes to Pick?
"Colorless green dreams sleep furiously."
-Noam Chomsky
-Noam Chomsky
Deathlord is the toughest class to become, because of the heavy equipment requirements. So usually people pick secondary classes to help out with learning bonuses. Adept->Paladin works for this.
SWC
SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
Me: "It's a great way to get promoted, I know that much."
- bushwhacker2k
- Posts: 204
- Joined: Sat Nov 12, 2005 8:27 pm
- Location: Zebulon, North Carolina
- Contact:
- bushwhacker2k
- Posts: 204
- Joined: Sat Nov 12, 2005 8:27 pm
- Location: Zebulon, North Carolina
- Contact:
Yes. Learning bonuses "stack", so every class that you gain which gives a bonus, will add to the learning bonus that you already have.
"Basic weapons" are light, medium, and heavy weapons. I think polearms are included, as well, but I'm not sure (I don't see any classes that offer learning bonuses for polearms, so they probably are). I only use polearms when absolutely necessary (one time through the entire game), so I never paid attention. Thrown weapons and archery are not - neither are light/medium dual weapons abilities.
"Basic weapons" are light, medium, and heavy weapons. I think polearms are included, as well, but I'm not sure (I don't see any classes that offer learning bonuses for polearms, so they probably are). I only use polearms when absolutely necessary (one time through the entire game), so I never paid attention. Thrown weapons and archery are not - neither are light/medium dual weapons abilities.