Page 1 of 1

Stuck in Guardian Ruins Act2 Is this the end? Help!

Posted: Fri Aug 07, 2009 5:42 am
by reptilia
Hi,
after I kill the Shadow Reaver in Guardian Ruins in Act2, I`m supposed to exit this area through The Song Portal in the back of the ruins, right? Well, it doesn`t work...neither does the world map exit. I`m just stuck in this place.
I have read that it might be the problem of scipt not firing correctly and a save reload is in place. But my save is quite old and I would waste a lot of time getting till that spot once again. Is there a console command that can repair the script or a teleport command to get me to i.e. Crossroad Keep?

I`d be really grateful for any help!!

Posted: Fri Aug 07, 2009 11:23 am
by Tricky
Which patch are you running exactly? It sounds a lot like the problem [url="http://www.gamebanshee.com/forums/neverwinter-nights-2-80/oc-game-wont-load-to-west-harbour-inn-111131.html"]I am having[/url].

It must be something new. Keep an eye on both threads in case a solution is found.

Posted: Sat Aug 08, 2009 2:34 am
by reptilia
My version is 1.22.1588 Polish. Hope there`s someone who can bring my palemaster back to "life" ;)

Posted: Sat Aug 08, 2009 10:30 am
by Loki[D.d.G]
Not to sound overly negative here, but I'd recommend you use that old save of yours. I say this because during my time here, I have yet to see anyone with knowledge of the console commands for something as specific as this.

Posted: Sat Aug 08, 2009 1:42 pm
by reptilia
Hmm, seems like I`ll have to reload; else someone finds a clue on how to fix that... but aren`t console commands supposed to be officialy listed?

Posted: Sat Aug 08, 2009 7:45 pm
by Loki[D.d.G]
reptilia wrote:but aren`t console commands supposed to be officialy listed?
Some, not all. Basic stuff like add feat commands, spawn DM commands and whatnot. But when it comes to specific details like this, you'd probably require the assistance of a game dev. ;)

Posted: Tue Aug 11, 2009 4:25 am
by reptilia
Found out 2 commands that can teleport you to a destination:

1. dm_jumptopoint x y (location) - the thing is, I don`t know the exact map names, typing i.e. dm_jumptopoint 155 155 Highcliff gets me nowhere. I tried the editor but couldn`t find anything.
How can I find the real map names to use?

2. rs gr_dm - spawns a dungeon master that can, among other things, teleport you. Still I don`t know how to use him, what & where to type...

Does anybody have a clue? :)

Posted: Tue Aug 11, 2009 5:52 am
by Tricky
You could check out the chapter modules with NWN2 Toolset for map names.

Posted: Wed Aug 12, 2009 10:55 am
by reptilia
Checked Crossroad Keep and found these names:
1. N2_Crossroad_Keep_Ext
2. 2100_ck_court
3. WnR: Dziedziniec

None of them works. Typed debugmode 1 then i.e. dm_jumptopoint 155 155 2100_ck_court an it still says it`s a valid name.

I`m not really familiar with the toolset and simply don`t know where to look. Could someone check at least one correct map name I can use?
I`d be very grateful :)

Posted: Mon Aug 17, 2009 4:39 am
by reptilia
Is there no hope for my palemaster? I really put much effort in his creation and wouldn`t like to loose him. I need only one working map name, can someone help me out? :)