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Increasing party limit by cheats: any backdraw?
Posted: Sun Aug 09, 2009 12:58 am
by Orion79
Hello everybody. I'm having a great fun playing Neverwinter Nights 2, but I got tired of NOT enjoying the company of all of my NPCs at time due to the limit of 3 charactres in Act 1 and 4 in Act 2 and 3.
I've seen that there is a cheat that allows to increase it to 6:
rs ga_party_limit(6)
have you ever tried it? is there any penalty or any situation where the game may lock due to the lack of free spaces for temporary allies? And is there a reduction of XPs caused my more membres in the party?
Thank you!!
Posted: Sun Aug 09, 2009 1:34 am
by Tricky
have you ever tried it?
No.
is there any penalty or any situation where the game may lock due to the lack of free spaces for temporary allies?
Unsure. It will become impossible however to avoid certain influence drops in your party member by managing who is allowed to be on your party during specific conversations.
And is there a reduction of XPs caused my more membres in the party?
Absolutely not. This isn't some great D&D RPG that hasn't seen its equal since 2001.
Thank you!!
*bows*
Posted: Sun Aug 09, 2009 2:21 am
by Loki[D.d.G]
have you ever tried it?
Yes
is there any penalty or any situation where the game may lock due to the lack of free spaces for temporary allies?
Based on my personal experience, no. But I think it's needless to say that command is a downright game breaker. Used it purely because time restraints meant I had limited opportunities to replay the game and explore all possible alternatives
Posted: Sun Aug 09, 2009 2:43 am
by Orion79
Loki[D.d.G] wrote: Based on my personal experience, no. But I think it's needless to say that command is a downright game breaker. Used it purely because time restraints meant I had limited opportunities to replay the game and explore all possible alternatives
Why a game breaker? Due to a greater easy during fights? maybe, but I am in short of time and I feel such a game default characteristic as a limit.
I've also seen that there is a feat that allows one extra follower, but only later on in the game, but I guess that the character will take the place of Sandra Jerro, right?
Posted: Sun Aug 09, 2009 10:00 am
by Loki[D.d.G]
Orion79 wrote:Why a game breaker? Due to a greater easy during fights? maybe, but I am in short of time and I feel such a game default characteristic as a limit.
Yes. But as I said, I sacrificed gameplay for the sake of getting the full story due to shortage of time. Nice to see someone else who is going to do likewise
I've also seen that there is a feat that allows one extra follower, but only later on in the game, but I guess that the character will take the place of Sandra Jerro, right?
Yup, you got that right
Posted: Wed Aug 12, 2009 12:39 pm
by Orion79
I have to tell that you were right: figthts are gonna to be much easier but also because I've focused on creating +5 holy pieces of gear which causes my party to be super strong.
Also, I've created an half-dragon - warrior - master of weapon with specialization in greatsword (didn't went on falchion or scyte because I wished to be effective also against non-humandoid creatures) and with such a strength, it really does really rock!
But anyway I didn't wish to miss any nice dialogue