skills and abilities increasing
Posted: Thu Apr 11, 2002 7:11 am
The question of how leveling up affects your character has been posed here recently. Most of you probably know what will follow and in addition, I have a couple of other question here for the group.
strength - As your strength goes up, first and obvious, it allows you to use larger weapons and armor. I've also noticed it will increase your total damage. Not sure if it also affects your %age of 'to hit'. It will raise your HP's
Dex - This will increase your armor or defense as this ability goes up. I think dex helps with your HP's
Int - I have seen no plus side to intelligence increasing. However, I only have zed as a nature mage. Otherwise, I've three people on melee (myself, gyorn, and gleorn) and one archer Ulona. Does this help increase spell damage, range or duration??? Raising int. definitely adds mana points
Melee - I've got guess this definitely increases your chances to hit as it goes up. Not sure if it affects total damage or HP's
Ranged - same as melee
Nature - adds total mana points, makes spells more effective (at least with damage, not sure about range and duration)
Combat - same as nature
Most of this is info you players know. I just wanted to post it to the forum to see how much more information people could add. It would be nice to have tables to understand further how increasing these abilities helps the characters. I think the game is fun, albeit repetitive, and will hold my interest for a while. My biggest gripe lies with the documentation and the lack of explanation with regard to game mechanics.
Looking forward to contributions. thanks.
strength - As your strength goes up, first and obvious, it allows you to use larger weapons and armor. I've also noticed it will increase your total damage. Not sure if it also affects your %age of 'to hit'. It will raise your HP's
Dex - This will increase your armor or defense as this ability goes up. I think dex helps with your HP's
Int - I have seen no plus side to intelligence increasing. However, I only have zed as a nature mage. Otherwise, I've three people on melee (myself, gyorn, and gleorn) and one archer Ulona. Does this help increase spell damage, range or duration??? Raising int. definitely adds mana points
Melee - I've got guess this definitely increases your chances to hit as it goes up. Not sure if it affects total damage or HP's
Ranged - same as melee
Nature - adds total mana points, makes spells more effective (at least with damage, not sure about range and duration)
Combat - same as nature
Most of this is info you players know. I just wanted to post it to the forum to see how much more information people could add. It would be nice to have tables to understand further how increasing these abilities helps the characters. I think the game is fun, albeit repetitive, and will hold my interest for a while. My biggest gripe lies with the documentation and the lack of explanation with regard to game mechanics.
Looking forward to contributions. thanks.