Normal, Veteran, Elite...what's the point?
Posted: Fri Apr 19, 2002 1:38 pm
My friend and I, after having cleared out some area under easter island, decided to try the veteran level of the multiplayer map.
Anyone know what's the point of changing the difficulty level?
Encounters have the same hitpoints (in single from EZ to Hard HP double), same money drops (since they copied 90% of Diablo why didn't they also copy bigger money drops?), same quality items.
My friend thinks they hit better/harder...but heck why does he have to move his grand sorcerer in the middle of a pack of droogs all the time?
Frankly the only difference I really noticed it that the higher diff levels keep newbies out
Anyone know what's the point of changing the difficulty level?
Encounters have the same hitpoints (in single from EZ to Hard HP double), same money drops (since they copied 90% of Diablo why didn't they also copy bigger money drops?), same quality items.
My friend thinks they hit better/harder...but heck why does he have to move his grand sorcerer in the middle of a pack of droogs all the time?
Frankly the only difference I really noticed it that the higher diff levels keep newbies out