Please note that new user registrations disabled at this time.

Hammerdins Still Viable?

This forum is to be used for all discussions pertaining to any of the titles or expansions within the Diablo series.
Post Reply
User avatar
Deadalready
Posts: 903
Joined: Fri Nov 19, 2004 4:37 am
Contact:

Hammerdins Still Viable?

Post by Deadalready »

I haven't installed Diablo 2 for a long time since my current computer refuses to let my play it properly :( but either way soon I plan to get a new computer and the thing that I really want to know, is whether Hammerdins are still viable builds in the lastest patch (1.11?).

I started making one in 1.10 before my computer explosion and that was certainly one of the most fun classes I've had in a while. Knowing how powerful a class it was, I know that Blizzard was ever likely to "rebalance" and anilhilate certain it along with other charcter groups.
Warning: logic and sense is replaced by typos and errors after 11pm
Spoiler
, it has yet to return
User avatar
FireLighter
Posts: 774
Joined: Thu Jun 17, 2004 9:19 pm
Location: Near Dallas, Texas
Contact:

Post by FireLighter »

Yes it is still viable, and there is a new unique large charm called the hellfire torch which adds 3 to a certain classes skills (paladin or any other class). Still owns the entire game. Still very fun to play. :D
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
-Sun Tzu, the Art of War
User avatar
Deadalready
Posts: 903
Joined: Fri Nov 19, 2004 4:37 am
Contact:

Post by Deadalready »

Has the Paladin's skills been affected at all from the patch? There's really no dulling to the Hammerdin's edge?
Warning: logic and sense is replaced by typos and errors after 11pm
Spoiler
, it has yet to return
User avatar
FireLighter
Posts: 774
Joined: Thu Jun 17, 2004 9:19 pm
Location: Near Dallas, Texas
Contact:

Post by FireLighter »

Not as far as I can tell, although my hammerdin is currently only lvl 24. :D Also, I havent heard anyone talking about it online and people still are building hammerdins so I guess much must not have changed.
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
-Sun Tzu, the Art of War
User avatar
moltovir
Posts: 1072
Joined: Fri May 28, 2004 11:00 am
Location: Out of Brynn's longbow range
Contact:

Post by moltovir »

Patch 1.11 didn't change any skill.
"We are at a very serious moment dealing with very serious issues and we are not focusing on the name you give to potatoes" - Nathalie Loisau
Post Reply