Health
Posted: Wed Nov 23, 2005 2:38 am
In the game there are three effects:
- Hp regeneration
- Restore xx hp per hit
- xx% health steal
I try to use only object with "restore xx hp per hit" and another time an armor with only "xx% health steal". I see that the first armor (restore per hit) works better than the "health steal". The xx% in the health steal itsn't the % to the damage that I do? If I strike a 100 damage and I've got a 20% health steal, I gain a 20 hp? (My english is veeeeeeeery bad
sorry
)
- Hp regeneration
- Restore xx hp per hit
- xx% health steal
I try to use only object with "restore xx hp per hit" and another time an armor with only "xx% health steal". I see that the first armor (restore per hit) works better than the "health steal". The xx% in the health steal itsn't the % to the damage that I do? If I strike a 100 damage and I've got a 20% health steal, I gain a 20 hp? (My english is veeeeeeeery bad