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What is Planescape Torment?

Posted: Tue Jul 31, 2001 12:34 pm
by Troll Slayer
Hello all,

This might seem a very stupied question, but I really don't know the answer. A local gaming store in my area was selling Planescape Torment for $15. I know it's an older game, but to me thats a good deal. I was tempted to buy it, but I didn't know enough about it to make the purchase. I own BG, tales of the sword coast, SoA, and ToB and love them all. I guess my question is, how is Planescape different from the Baldurs Gate series? Is it worth buying? What should I expect from the game? Is it more hack and slash like I heard Icewind Dale is? Is it more about storyline? How is the interface compared to BG2? How high a level can you get? Do you start out at level 1? Is there uber weapons in it like there was in BG2? Is it more of a powergamers dream like BG2 was? I guess you get what Im looking for. And please if you choose to reply to my post -- please do :) -- no spoilers. I might go out and buy it if the replies are favorable. Thanks in advance for your input.

Posted: Tue Jul 31, 2001 1:31 pm
by Sojourner
PS:T is similar to the BG series in terms of the basic combat system and interface, but it departs from there:
  • It's a single-player only game (no multi-player support).
  • You don't get to choose what character to play, but you do get to adjust the stats. Your PC is unique in that he starts as a level 3 fighter with the ability to switch between the fighter, mage, and thief classes throughout the game.
  • Your PC's alignment changes based on how you play.
  • This game is heavily story-oriented, and on the opposite end of the spectrum from Icewind Dale.
  • There are some good weapons, but no uber-weapons. There are good high-level spells in this game.
  • INT, WIS, and CHA are more important than they are in the BG series.
  • The interface has a right-click menu (which I love) that allows you to simultaneously pause the game, target enemies, use items, etc.
  • Your PC can interact with party members.
Unless you like a pure hack & slash game, I recommend buying PS:T. I wasn't too sure about myself, when I first bought it, but I was bored with BG, so I tried it. The next thing I knew, I was playing through the night to see what would happen next.

Posted: Tue Jul 31, 2001 2:32 pm
by mikeheitz
Sojourner pretty much sums it up. I'll just add that it is a unique story, and one that will keep you playing to the end. I haven't gotten very far, and am anxious to try some of the higher level spells that I don't have yet. It's quite different from the Forgotten Realms series of games, but just as good and enjoyable. And for $15, there isn't a better buy out there. Heck, I'll spend $15 on a cover charge at a cheezy nightclub!!!

Posted: Tue Jul 31, 2001 3:06 pm
by Mr Sleep
It also features the first ever interactive back pack item ;) :D

Try it you might be dissapointed at first but persevere and i guarntee you will enjoy it :D

Posted: Tue Jul 31, 2001 6:45 pm
by Aegis
It's definatly not a game you only play once. To truly appreciate it, you have to really get into it, but it is worth it.

Posted: Tue Jul 31, 2001 7:39 pm
by fable
It also features the first ever interactive back pack item

@Sleep, you mean the book? :D

Posted: Wed Aug 01, 2001 6:08 am
by Mr Sleep
Originally posted by fable:
<STRONG>It also features the first ever interactive back pack item

@Sleep, you mean the book? :D </STRONG>
I do indeed, the Grimore of Pesintential (sp?) thought (i think ;) ) Top class :D

Posted: Wed Aug 01, 2001 8:57 am
by Aegis
There's also a cool mace that talks to you as well!

:D

Posted: Wed Aug 01, 2001 9:47 am
by fable
That book is fun. I won't even describe its contents or effects, here--I don't want to spoil it for anybody else. :D

Posted: Sat Aug 04, 2001 11:59 am
by RPGeek
Attention! Morte: Were you aware that I have six sides?

Posted: Sat Aug 04, 2001 2:36 pm
by Aegis
Well.. Morte is a bit of a dumbass... :D

Posted: Mon Aug 06, 2001 5:32 pm
by reedimus
planescape torment is the antithesis of hack and slash. a lot of battles can be avoided if you are smart and choose the right dialogue. so if your ideal gameplaying strategy is "How can I schmooze this guy into letting me pass by/tell me something/give me something" then planescape torment is for you. if your ideal gameplaying strategy is "who should attack this guy first and what spells should be cast to kill his ass" then do not ever play planescape torment as you will have no fun at all.

I'm probably just restating what some people before me have said, so think of this post as added emphasis to said previous posts.

Posted: Tue Aug 07, 2001 8:16 pm
by fable
@Reedimus, with respect, I think you're exaggerating just a bit. Yes, there are some fights you can avoid, but most fights you simply can't. What's more, if you enjoy battles, there's no reason you have to argue your way out of anything--it's an option, not a given. So you can hack 'n slash your way through the game, or go for a more thoughtful approach. It's your choice. :)

Posted: Sat Aug 11, 2001 9:43 am
by rapier
BTW, where is this Grimoire? I never managed to...nevermind, just remembered, Mantouk, right?

Posted: Sat Aug 11, 2001 7:42 pm
by fable
Right: Mantouk. You're always welcome to let him live, but why bother? He's a menace to the health standards of the area.

Posted: Sat Aug 11, 2001 8:08 pm
by Aegis
I found that Planescape was a very thought Provoking story, and game. Throughout the entire thing, I found myself saying..

"Man... I can't believe how hungry this is making me.."

:D

Seriously, it is definatly a buyer...

Posted: Fri Aug 17, 2001 1:26 pm
by Troll Slayer
Thanks for the input everyone. I ahve decided to give it a try. $15 is a price hard to beat. I need a break from SoA and ToB. But I want to stay close to the CRPG theme. I am sure it will be fun to try to adjust to not having to hack and slash though every fight. Beyond that, I jsut reinstalled BG1. I found it has a neat little trailer of planescape on it. I must say if the music in the game is anything like th music on the trailer, I knwo I am going to like this game just for the music.

Posted: Fri Aug 17, 2001 3:10 pm
by Mr Sleep
I personally loved the music in the "Brothel of slating Intellectual lusts" i would spend hours in there not actually doing the quest properly, just to hear the music ;) :)

Posted: Fri Aug 17, 2001 6:54 pm
by fable
Originally posted by Mr Sleep:
<STRONG>I personally loved the music in the "Brothel of slating Intellectual lusts" i would spend hours in there not actually doing the quest properly, just to hear the music ;) :) </STRONG>
Yes, the music was great, there. Generally speaking, I think all the CRPGs from Interplay (whether from BIS or Bioware) have had fine music--including the use of some genuine Renaissance dance melodies (by Tielman Susato) for a few of the taverns.

I also think that some of the locations, like the Hall, or the Sensoriums--had more "mood" than nearly any other game I've played in a long time.

Posted: Sun Aug 19, 2001 5:48 am
by Stoner Cold
wow, it sounds starnge :eek:
how does the fighter\mage\theif thing work? do you gain levels in all at once, and how do you switch?
how does your align change?
and what in the blue hells is an 'uber-weapon'? is that a big ole' german frank-furter yo hit people with?