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best way to set skills for warden

Posted: Thu Aug 17, 2006 12:18 pm
by Morian
Recently i rolled a Hunter / defender mix (Warden), the idea is to be able to take a beating while bringing the hurt with a spear

My char is lvl 13 atm but i have no idea on how to set the skills for working optimal

so my question to u lot is if anyone has any advice on how to set skills for this mix ? :)

TIA

Posted: Sat Aug 19, 2006 4:52 am
by Morian
update

well i smashed this up on titancalc, any advice for improvements ?

TitanCalc v0.4 - Warden - by stonedonkey

Posted: Thu Aug 24, 2006 2:02 am
by Shadowshire
Be aware that disable dosen't work with a spear. This bug should be fixed in a patch at some time, but till then use your skillpoints somewhere else...

Get some points in Art of hunt and find cover. These are one of the best hunting skills. I would max'em both since art of hunt gives pierce bonus against all creatures, not only animal kind and find cover is the only defence you get in hunting against the deadly archers later in the game. You could put one point in trailblazing for more speed and less entrapment time.

You only need 1 point in take down, later in the game the damage you need just the movement bonus.

Why the one point in markmanship ? Else it looks fine

My Level 55 Warden:

TitanCalc v0.4 - Warden - by stonedonkey

Posted: Thu Aug 24, 2006 4:02 am
by Morian
ok thx, didnt know there was a bug :)

Posted: Thu Aug 24, 2006 8:00 am
by NitroBobby
Always use armor handling!!!! Usually 66% of the armor value on a piece of equipment negates the damage you receive. Ex: An armor with 60 armor value will reduce damage you take by 40. Armor handling gives a direct bonus to armor absorption, at max lvl it gives 16%. That means that you now have 82%. The armor will now reduces damage by 49. Might not seems like a lot but do the maths with end game armor and you will see huge boosts in damage absorption. For 6 points you really can't go wrong. Hope this helps :D