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Conquerors don`t have pvp problems.Or do they?

Posted: Fri Sep 08, 2006 4:04 am
by Hellscream
Hi all. I`ve spent some time on Titan Quest so far-cleansed every inch of Greece for 7 hours alone.I am a melee player-a conqueror.I have no problems with mobs but never pvp-ed. The warfare and defense skills look quite attempting and fearsome though. I think few classes stands a chance against the conqueror.Why? That`s why
1 Battle awareness-always turned on
2 Shield charge-opponent is stunned,skill disrupted and u are close to him
3 Doom horn - opponent`s hp is reduced by 25%
4 War horn - opponent is stunned again for 1-6.5 seconds
5 Colossus form - no comment
6 Battle Standard (too easy if your opponent doesn`t kill it or outrange it)
7 Quick recovery
8 Rally -when u lose some 1000 hp or whenever u decide

Has anyone tried this and still got defeated.

Posted: Thu Sep 21, 2006 2:40 pm
by Trith
That's great in theory, but who is going to sit still and wait long enough for you to get all those skills out and running? More than likely you would simply be ternion-spammed to death before you even got a couple of those skills/effects up and running, or you would get 1-shotted by a brigand.

Posted: Mon Sep 25, 2006 7:50 am
by Hellscream
This theory does not need your opponent ot sit still. Isn`t it easy to strafe through his arrows/spells as they do not hit u if u move in circles closing down to him. Shiel charge makes u move 300% faster and stuns the opponent,war horn immediately and he is stunned again,doom horn and 1/4 of his hp gone,( u are still unharmed or the worst u can get is hit once).Then colossus,rally and onslaught.

Does it seem really difficult ot you ?