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Broken World - Chants Missing?
Posted: Mon Sep 11, 2006 4:43 pm
by Thing
Rather than import from my saved games I've started with a new character (level 39 - Alanna). None of the chants learned in DSII appear in the Lore tab (except Chant of the dead) and there seems to be no way to acquire them through the game - has anyone else had this? Is it a known bug? Is there a workaround?
Not a major obstacle but it makes you a bit more thrifty in use of powers when you cannot chant a recharge...
Posted: Sun Sep 17, 2006 1:16 pm
by Kenrenk
Same for me, no more chant in Broken World with default characters used. I don't complain, even if they was a bit funny when you discover them I felt them quite boring to use in the long term.
Posted: Sun Sep 24, 2006 4:02 pm
by KillerGremal
Thing wrote:Rather than import from my saved games I've started with a new character (level 39 - Alanna). None of the chants learned in DSII appear in the Lore tab (except Chant of the dead) and there seems to be no way to acquire them through the game - has anyone else had this? Is it a known bug? Is there a workaround?
. . .
Probably...: '
Add Lectern' for Broken World.
But please note, this mod is
not intended to be a cheat, so don't expect to find your desired chant at the first lectern you encounter.
Posted: Wed Sep 27, 2006 3:19 am
by Caesar Quintus
AVE CAESAR, MORITVRI TE SALVTANT !
Your chants appear only if your character is imported from the original DS2. They will appear in grey as if they would be inactive but you can use them.
With a predef character as Alanna, Grigori, etcaetera, you can also use them only if you know the spell

)). I used, for example, "dono fortunam ix" (the greater chant of prosperity) and it worked.
PS: "columnarius sectorius" did not work.
Posted: Wed Sep 27, 2006 2:33 pm
by Thing
thanks to all for the comments - after many more hours I've concluded that playing without chants is just as much fun; not worse, just different!