Page 1 of 1

chance to finish secondary quests after the end of the game?

Posted: Tue Nov 07, 2006 3:32 pm
by JohnJSal
Hi all. I just reached Zaramoth's Horns and I noticed that it's been a while since I've seen a teleporter. This leads me to think that maybe the end of the game is meant to be played straight through, which also makes me wonder (somewhat unrelatedly) if I will have a chance to finish up other quests after the game is over, or should I do that now before I start Zaramoth's Horns?

Thanks.

Posted: Tue Nov 07, 2006 3:52 pm
by Thing
You can complete all the other quests after "finishing" the game if you like. On the other hand, completing them first will give you a chance to increase your skills and powers, collect some useful equipment and alternate your team members (some tasks need specific characters for them to work).

Posted: Tue Nov 07, 2006 3:57 pm
by JohnJSal
Thing wrote:You can complete all the other quests after "finishing" the game if you like. On the other hand, completing them first will give you a chance to increase your skills and powers, collect some useful equipment and alternate your team members (some tasks need specific characters for them to work).
good point. i hear you can get 9 extra points or something crazy like that for doing all secondary quests...

i'll probably try to finish them all up before tackling valdis, but is it really the case that there are no more teleporters on zaramoth's horns? i didn't go too far because i wanted to stop for the night (and not have to go through it all again just in case)

just want to make sure i should start doing the other quests now before i get too deep into the mountain and can't turn back :)

Posted: Tue Nov 07, 2006 7:26 pm
by sirine
Actually it depends.

The distance is not far away (the map is not big.)

Is just that, the places got lots of minibos. (Best place to farm "rare" items.)

So, It will stop you for advance forward fast enought.

And let everybody think it is a "long walk".

Posted: Tue Nov 07, 2006 8:01 pm
by Officer Aggro
The very last teleporter is just before the Archmage. After that, there are no more.

Posted: Tue Nov 07, 2006 11:25 pm
by robin
Okay, what am I missing???

Just got the game. I've been saving as I go along but can't find any way to load a saved game. Am I just dim or what?

I'm guessin' here. Is the game kinda like Diablo II? i.e. waypoint to waypoint???

Thanks

Posted: Wed Nov 08, 2006 12:07 am
by JohnJSal
robin wrote:Just got the game. I've been saving as I go along but can't find any way to load a saved game. Am I just dim or what?

I'm guessin' here. Is the game kinda like Diablo II? i.e. waypoint to waypoint???

Thanks
There are teleporters that let you travel around easily, but they don't have anything to do with saving. When you save (ctrl s), you just preserve your status but will always start in the last town you were in when the game is reloaded. To reload, you just click "Continue" beneath the character portrait on the main menu screen. Hard to miss it. :)

Posted: Wed Nov 08, 2006 2:55 pm
by Thing
The last teleporter is just before the Archemage, that's true - however you can always use the summon teleporter spell (except when you're approaching the Valdis arena at the end); you can return from town to this spot until you save the game when the summoned teleporter shuts down.

Posted: Wed Nov 08, 2006 3:08 pm
by JohnJSal
Thing wrote:The last teleporter is just before the Archemage, that's true - however you can always use the summon teleporter spell (except when you're approaching the Valdis arena at the end); you can return from town to this spot until you save the game when the summoned teleporter shuts down.
that's true, but i was thinking more along the lines of stopping and coming back later, because without teleporters you have to play it straight through without a break...but i just discovered two of them in zaramoth's horns, so it's not a lost cause :)