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Some basic questions about pets,Warfare etc
Posted: Tue Apr 24, 2007 6:39 am
by warcraftpao
I have just played TQ for several days and have some problems. My build is warfare/ nature.Maybe my description won't be very clear,I don't come from a country speaking English.
1. Whether the pets' ability will be stronger in the epic and legendary ? (just like diablo2)
2. Can Warwind and Duel be my main skill for dps,or pets (with aura) will be more inefficient?
3."An activate aura", does the aura skill has the same way that works like paladin's aura in diablo2? (only one aura can be activated at same time and take place in right-hand skill slot)
4. Some skill, eg, Storm Nimbus,will the lighting damage and cold damage provide by the skill automatically harm enemies or add this element damage to my normal physics damage or skills(eg Ice Shard)?
THANKS !!!
Posted: Tue Apr 24, 2007 10:50 am
by Claudius
1. Yes pets, and traps get stronger. So geece they rule then get weaker.
2. not sure probably you'll deal more than pets. Woves,str of pack is a huge boost to your damgage
3. You can have multiple auras if you can pay all the energy costs. Trances you can have only one at a time
4. Storm nimbus modify weapon attack including staff and bow. Doesn't modify spells, but the % cold damage HoF does.
Posted: Tue Apr 24, 2007 12:01 pm
by Siberys
3 (Continued)- You can have multiple Aura's, but if you ever play a character with the Dream Mastery, watch out for trances as you can only have one active at a time.
Posted: Tue Apr 24, 2007 6:47 pm
by jotaguro
I started a little over two weeks ago using Warfare/Nature. I am currently on epic act I. I have used wolves in normal and am not sure how much they helped me. I didn't have problems in normal other than the final battle.
In epic, I spent a bit of time farming and can now kill everything solo with dual wield. I have a nymph familiar that does some damage which I have mainly because I just wanted to try it out. The overgrowth ability for the nymph shields me from a little damage.
Mostly what I feel I get from nature is heart of oak for the DPS increase and permanence of stone for the elemental resist. From warfare I got mostly 1 point in most abilities while maxing weapon training, ignore pain, and a buncho of points in onslaught. I don't know what is the best build; just know that I can respec if I get to the point I can't progress.
Posted: Tue Apr 24, 2007 8:51 pm
by Claudius
When you have the points I would max call of wild survival instinct and strength of pack. With +2 skills gear you would get 3 wolves. They would buff your damage with SoP by almost double and total speed 10%. That is sick.
The purpose of survival instinct and call of wild is so 1 is always surviving. Damage is spread around three adn when hitpoints drop below 33% a damage reduction of 80% kicks in. This allows them to be viable against everyone but typhon and the chinese bull.
Max Heart of Oak imo (and permanence of stone). Do whatever you want with warfare; I hear battle standard/triumph is good.
Posted: Tue Apr 24, 2007 9:58 pm
by warcraftpao
Thanks a lot.Many problems solved.
I want to choice a Warfare-skill as my usual left-click attck.
Onslaught,Duel,Warwind,which will be better ?
Now I only spend 2 points on warwind,it seems not very efficient,low damage,high mana cost,also has colddown

,the target limit is too small.
(Sorry ,perhaps I played too much Diablo :laugh: the barbarian's whirlwind impressed me too much)
Posted: Wed Apr 25, 2007 2:34 pm
by Claudius
Dual Wield is a passive skill not a left click. Either go all the way on DW or take a shield. Onslaught is a good leftclick skill. Warwind is not good unless you have lots of -recharge gear and some to afford the mana.
Posted: Wed Apr 25, 2007 9:17 pm
by warcraftpao
Thanks very much。
Yesterday I myself also found the DW skill are passive so I decided to give up
warwind.
Posted: Wed Apr 25, 2007 9:35 pm
by Claudius
Warwind with a spear gives 2 hits rather than 1! Warwind + DW hits with each handed weapon (but I don't think you got a chance to hew and all that from DW tree).
Posted: Thu Apr 26, 2007 6:08 am
by warcraftpao
Warwind + DW , interesting...
Claudius,do you have a try?
Posted: Thu Apr 26, 2007 10:34 am
by Claudius
Claudius, do you have a try?
Did you mean 'did I try that skill combination'?
If so I have briefly but it was back in the days when refresh brought your ancestral warriors cooldown fully back. So my char was super strong even without hitting anyone. Just let the warriors finish them (since I could have them on the screen always with refresh).
I think warwind is best used with DW or spear builds. sword, club, axe - shield get the short end of the stick.