Tahrae wrote:
...
But often times I find items with attributes for lower lvl chars and the loss would be too great to use the spell...
About the transmute spell, as you probably (don't) know the resulting gold amount will not depends on the item only, it also depends on your nature magic level.
So if Taar joined your party then she is often the best 'Transmutator' - expect you are full-time nautre mage yourself.
Tahrae wrote:
I was just wondering how y'all got more than one page on your donkey's inventory (?). Is there a tweek for this? If I recall from when I played DS1, I've never had more than one page on any of my creatures...
First, i guess you have seen that in DS2 a donkey/packmule will get 3 invetory pages!?
You only must feed him with items until 3 feeding bars are full.
If 3 pages still are not enough then you can use mods (in singleplayer).
Actually there are mods increasing the number of pages - but take care using them, some of them re-introduce older DS2 bugs concerning pet bonuses maybe weakening them.
There are also the quite famous
Zhixalom's inventory mods featuring an inventory enlargment for chars, pets and tresor.
However you better should not combine both of these mods types together. Some people already felt 'inspired' to store more than 255 items per packmule - but exeeding that limit will cause a random item loss!
Players with more selective item-pick-up attitude will maybe prefer just a
big party stash excessively using all available screen surface allowing to overview all/most collected loot at once.
Also that type of mod suffer the 255 item limit, luckily some of them are advanced enough to count the items and will inform you if you should take some items out again.
Ah well sorry, all this seems to be off-topic.
But actually these hints also may help preparing a party for convertion into v2.3/BW because one of the problems is the question how to take your item collection with you without having chars/pets in the inn.