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Assassin build
Posted: Mon Jul 02, 2007 9:39 am
by Rahvan
Hey,
Given up on my Rogue + Dream so i just made a Rouge + Warfare and i'm not exactly sure which skills i should get, which attributes are important etc etc
Any help would be much appreciated
thanks
Posted: Mon Jul 02, 2007 2:09 pm
by GrimReaperx2
Well, I would definately go with dual wielding for a Warfare+rogue since you will be using swords for piercing damage and to synergize with blade honing. Using dual fast weapons will make critical strike worth it (and theres a lot of 'blue' item swords that give bonuses to rogue mastery. i.e. Dual wielding two Fell Blades is a whopping +4 to critical strike), but onslought might be good too, I dont know. Thats probably more a matter of taste. Throwing knife is a great skill, at least on normal difficulty, and flash powder is good for when you are getting mobbed.
I would most likely go 50/50 strength and dexterity stat wise, or maybe 70/30 str/dex to get better armor earlier on since theres no healing skills in warfare and rogue masteries. That means I would get the +res and +dodge passive skills from warfare too to minimize the incoming damage.
Posted: Mon Jul 02, 2007 2:28 pm
by Rahvan
Thanks! great help!
One thing that is a bit off topic. With my old dual wielder in original TQ, the dual wielding attack speed cap was 171% but now i just got 194% in TQIM. Is that a glitch in my game or did they change it in immortal throne?
Posted: Mon Feb 04, 2008 2:22 am
by Toushiro
Another really good skill to use as a assassin is Envenom Weapon. It makes your enemys health drop like brick dropped from a building.
Posted: Mon Feb 04, 2008 12:04 pm
by Claudius
Warwind with mandrake is good 1 pt in warwind and you spread mandrake to a bunch. Then you don't need flashpowder unless you have extra points.