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Multiplayer or single player or Both?

Posted: Mon Aug 27, 2007 2:33 am
by cicada567
There could be a story for multi and single
it could be cool to have one of your friends in your party with a designated
player as the main
throw some ideas around :)

Posted: Mon Aug 27, 2007 4:35 am
by Fierce
I think I've seen threads like this before, but what the heck - no multiplayer for me. MMOG's suck - singleplayer only. This ain't Jedi Outcast.

Posted: Mon Aug 27, 2007 2:39 pm
by Darth Valthri
Fierce wrote:I think I've seen threads like this before, but what the heck - no multiplayer for me. MMOG's suck - singleplayer only. This ain't Jedi Outcast.
not all MMOGs suck. yet even if they did, what's wrong with JO, apart from only one style of lightsaber?

Posted: Tue Aug 28, 2007 1:17 pm
by Fierce
Nothing is wrong with JO, I just meant that KotOR isn't JO. Thus, the only way to make a multiplayer KotOR is a MMORPG and in my opinion, all MMORPG's except WoW and L2 suck. So, KotOR III should be singleplayer only. If they want to make game OTHER than the third part a MMORPG, be my guest.

Posted: Tue Sep 04, 2007 4:57 am
by Notch60

Although I like the idea of playing KotOR III with a friend, I don't see the game as a co-op.

For one, KotOR gameplay is easy enough without another human player helping out.

Many of the quests and adventures played out in both KotOR games are very single player, I fear the second player may become bored, running around with the main player.

And as seen in the previous two games, companions of the first player often cannot wander outside each area without the rest of the team. Again, this would be a nuisance with both players.

I don't know. Like I said, sounds like a good idea, but it would require some re-modeling of many of the games elements to work in the co-op option.

Posted: Tue Sep 04, 2007 11:00 am
by Darth Valthri
in truth, a think a multiplayer version would be alright. it could be like the civil war thing on onderon. one player takes him/herself and 2 NPCs along for one part, and the other player does the other part of it (eg. player 1 goes with mandalore and kreia to the palace on onderon while player 2 takes 2 NPCs to the sith ruins). only problem is, for it to be worth while for the 2nd player to be doing something seperate from player 1, the game would have to have several of those kinds of events. the result of that would be people thinking that it got too repetitive.

Posted: Sun Sep 09, 2007 5:26 am
by LittleGizka
I think that there should be some online multiplayer VS thing, but no Co-op or MMO.

Posted: Sun Nov 04, 2007 6:10 am
by Darth Trayus
There should be like an arena thing where you can battle other players. or like a pure multiplayer planet where you can trade with people and stuff like that. That wud be gd :D

Posted: Sun Nov 04, 2007 12:29 pm
by Caden
It's solely the multiplayer games that have made gaming popular. Be it Pong, Street Fighter, various sports games, Halo, ect. It's the multiplayer games that have spread gaming. There is nothing like pounding on your best friend in a video game. This is probably because only other human beings provide the real challenge that AI can't and likely never will. Non-multiplayer games can be fun, but unless they have dramatic plot like Final Fantasy 7, these games aren't what made gaming mainstream.

I would like nothing more than to challenge my character build in lightsaber duels with other people.

Posted: Mon Nov 05, 2007 12:29 pm
by Darth Visaira
Darth Trayus wrote:There should be like an arena thing where you can battle other players. or like a pure multiplayer planet where you can trade with people and stuff like that. That wud be gd :D
Thats perfect!!!! You need to be connected to go there. You would like trade, talk, and fight. Thats wut u mean right?

Posted: Wed Nov 07, 2007 5:06 pm
by Darth Valthri
Caden wrote:It's solely the multiplayer games that have made gaming popular. Be it Pong, Street Fighter, various sports games, Halo, ect. It's the multiplayer games that have spread gaming. There is nothing like pounding on your best friend in a video game. This is probably because only other human beings provide the real challenge that AI can't and likely never will. Non-multiplayer games can be fun, but unless they have dramatic plot like Final Fantasy 7, these games aren't what made gaming mainstream.

I would like nothing more than to challenge my character build in lightsaber duels with other people.
i agree. when you say beating on your friends, though, do you mean in the game or kicking their ass when they beat you ("you" in general terms)? :D but yeah, testing your own build against someone else would be ownage in a bottle (or a disk ;) ) so long as the game is unhackable (doubtful...). only real problem with one person fighting another is this: what if you're a Jedi Sentinel/Jedi Watchman/Sith Assassin? the only 2 (maybe 3) skills that might help you in combat are stealth, treat injury, and awareness(that's the maybe). maybe repair if you can play as other members of the crew and you choose to play as a droid. another problem would arise with that too, though... you can't exactly have 20+ HK-47s, T3-M4s, Exiles, Revans, and other forced-on-you people in the same arena and have the fight make sense.

as to your comment about FF7: i've never played it, but i will always think FF10 is better. ok, my off-topic and off-game part of the discussion is over ;)

Posted: Wed Nov 07, 2007 7:02 pm
by galraen
Caden wrote:It's solely the multiplayer games that have made gaming popular.
Where on earth did you get that weird idea from? Playing games on computers and consoles was popular long before multi-player games came along.

Posted: Wed Nov 07, 2007 9:17 pm
by Darth Valthri
galraen wrote:Where on earth did you get that weird idea from? Playing games on computers and consoles was popular long before multi-player games came along.
true, that. i actually kind of prefer 1-player games (multi, but if they're at home against friends/family). online games suck for 1 basic reason: there's ALWAYS going to be someone that's a complete dick to someone (or multiple people), and as a result we have a less entertaining game because we can't play it in peace.

Posted: Mon Nov 12, 2007 1:17 am
by Caden
galraen wrote:Where on earth did you get that weird idea from? Playing games on computers and consoles was popular long before multi-player games came along.
It's my knowledge that video games popularity was dying in the U.S. until multiplayer games like street fighter hit the arcades. I cannot speak for other countries as my history on video games is a little hazy there, but I don't consider that a bad thing. RPGs didn't even become popular among casual gamers until FF7 came out. Granted, RPGs were more common among hardcore gamers.

Edit: Oh, and I don't imagine too many games being popular before pong was released.