Page 1 of 1

Questions on Multi-Player

Posted: Mon Oct 08, 2007 1:50 pm
by Crall
I'm planning on importing a single player character into a LAN game. But since I've never played multi yet I've got a couple questions first.

1. Is the character inventory and the "Storage Box" kept when importing to a multiplayer.

2. What about my characters Gold. Is it transfered, and will it be player specific (meaning each player has ther own stash) or is gold still pooled together for the whole team to share.

3. Also when I purchase additional slots to add people in my single player game, will I still have those slots when I start a multiplayer.

I'm asking all this because I'd like to prepare my character. So for example if gold is not transferable, then I'd like to purchase additional slots first. Or if additional slots are not available, I won't waste any money on my Fourth slot.

Thanks.

Posted: Sat Oct 20, 2007 7:01 pm
by JessicaElytis
Crall wrote:1. Is the character inventory and the "Storage Box" kept when importing to a multiplayer.
Yes.
Crall wrote:2. What about my characters Gold. Is it transfered, and will it be player specific (meaning each player has ther own stash) or is gold still pooled together for the whole team to share.
Yes. Kept separately, though gold gained while in MP is distributed among all party members.
Crall wrote:3. Also when I purchase additional slots to add people in my single player game, will I still have those slots when I start a multiplayer.
Yes & No. (Mainly No). Each MP game can hold a certain number of players whom can bring in a certain number of NPC's. The more players, the less NPC's. These settings are determined at the startup of the MP game by the host. Max NPC's are Three (3) when only Two (2) Players are playing together.

In my opinion, it's best to send all your NPC's to the Inn prior to converting to MP. This lets you select which NPC(s) you want to take with you into the MP campaign(s).

~Jessy