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Specialist Build

Posted: Fri Feb 01, 2008 10:16 am
by Darkrhyno18
I know awhile back we had a thread about the "Best Build" which more or less just got flooded with different (or many of the same) versions of a Ternion build. This isnt what I want to repeat.

I was hoping some people could contribute a couple of builds that are more specialized in "off the beaten path" builds, or something that isnt so run-of-the-mill.

This first one is a repeat, but I have updated it:

I found that the Illusionist build had a lot of cross-over skills that I could take advantage of, and therefore I made this my first character. Being my 1st character I now have nearly 100 deaths, but it was a learning experience and fun.

Illusionist:

TitanCalc by stonedonkey - A Titan Quest Calculator - Illusionist (here is the actual build, I have a total of +3 in nature skills which arent reflected here)

(only listing relevant skills, not layovers to get to higher skills)

Nature:

Heart of Oak 12/12
Plague: 8/8
Fatigue: 8/8
Susceptibility: 8/8
Sylvan Nymph: 15/16
Nature's Wrath: 12/12

Rogue:

Envenom weapon: 6/12 (so far)
Nightshade: 1/8 (my next 7 points will be going here)
Toxin Distillation: 12/12
Poison gas bomb: 6/12
Blade Honing: 6/6

My gear needs some enhancing for sure, but currently I have ~ +300% poison dmg give or take and an proc chance of an extra 112%.


Like I said, it is a fun build, and can be very effective, except for undead are very resistant (immune?) to poison, and that leaves the nymph doing most of the damage. Bosses arent overly hard so long as I am on my toes, but my life disintegrates if I am getting hit...which IMO is the biggest issue I have.

*update* I have recently gotten my hands on 2 items that have made a serious difference in my ability to kill/survive.

1: Amazonian Spear ( http://www.gamebanshee.com/cgi-bin/sear ... ms.id=1607 ) This allows me to take down the undead and poison immune creatures rather quickly (current DPS 758 (not nearly the highest, but couple that with plague and things DROP).

2: Eye of the Heavens ( http://www.gamebanshee.com/cgi-bin/sear ... ems.id=699 ) This procs all of the time, which wipes out anything in front of me (at least in Epic)

Quick Strategy:

Plague plague plague. This completely devastates mobs, bosses, even thing immune to the actual poison damage. The worst case scenarion when this hits a mob is they get ~ -45% damage & elemental resistance which means the Nymph and my spear can take them down. Occasionally, if there are mobs or casters I lob a poison bomb to take them out, but the trejectory of the bomb is slow and innacurate, I may respec those points into nightshade soon.

Posted: Fri Feb 01, 2008 10:43 am
by Darkrhyno18
2nd Build:

I wanted to make a pet build, like I was the beastmaster or something, and I thought the way to get the most amount of pets, and getting the most amount out of them was to build a Ritualist:

Ritualist:

TitanCalc by stonedonkey - A Titan Quest Calculator - Ritualist (the actual build, I have +2 to all skills which isnt reflected here)

(only listing relevant skills)

Dream:

Psionic Touch: 6/12
-Psionic Burn: 8/8
Distort Reality: 3/12
-Temporal rift: 12/12
Summon Nightmare: 5/16 (for dreamsurge)
-Master Mind 8/8
Lucid Dream 8/8
-Premonition 4/8
Trance of Convalescence: 12/12

Nature:

Heart of Oak: 12/12
Call of the Wild: 16/16 (18 in reality, which allows 3 wolves)
-Strength of the Pack: 12/12
Sylvan Nymph: 3/16
-Natures Wrath: 3/12
Refresh: 1/12

I have a couple of items that add additional bonuses to some of these skills (will post later) and a couple of items that add "-to recharge".

The Idea/Strategy:

I have 5 summons out at any given time which is a large portion of my damage dealt. "Mastermind" increases their damage by 40%, "Strength of the Pack" by another 68% for a total of +108% dmg (number is actually higher due to + to skills). Also their survivability is immense with "Trance of Convalescence" and "Mastermind" increasing their regen rate by 135% with an extra +12 health/sec. (I tried Trance of Wrath and found that they died too quickly, whereas now I only have to resummon on bosses). Now add in "Heart of Oak" and their health is nearly doubled!

So clearly pets are my main source of damage, but "Distort Reality" is the real life saver. I jump into the middle of mobs and let that loose stunning most mobs for 7 sec+ and severe electrical burn dmg. Whatever is left is mauled by the pets.

The Cons:

My only source of damage I can supplement with is my staff, while it does have some increased DPS due to "Psionic Touch" really isnt doing much dmg wise (something like 350dps). Also, if I get stunned or slowed (even with 92% stun resistance) and cant get off "Distort Reality" I go down pretty fast. Most bosses arent an issue, it is just a matter of time, Typhon on all difficulties (normal/Epic) I have done is a pain. He usually 1-shots the pets leaving me to widdle him down. The only other boss that was remotely hard was the Dragon Liche in Epic. He takes control of all of my pets which made me run away until that expires.

Summary:

I think it is a great build and quite fun. I am currently lvl 56 and nearly done Act I in Legendary. The pets get such a boost that I havent seen much of a difference from Epic. Gear always helps, and I am hoping to get some of the "Carnus" set and others that add to skills and/or electrical burn. So far I have died 30 times, but in all honesty 20 of them were when I was wearing 4 sacrificial pieces to get +68% experience.

Posted: Fri Feb 01, 2008 12:34 pm
by Siberys
While I think this is a good idea, the best build thread wasn't intended for the most optimized character so much as it was what you thought was the best build.

Therefore, I'm sorry but I have to close this thread due to being a duplicate. Feel free to revive the best build thread with this kind of information though, that is totally acceptable.