Tsl: Rcm
Posted: Thu Sep 24, 2009 12:45 am
What with Team (or Person) Gizka's continued lack of progress, a group of modders at the DeadlyStream.com forums have taken it upon themselves to bring their own restoration project to the masses. Today they have released their first beta, which can be found here:
TSL_Restored_Content_mod ver1.4 "READY" - Deadly Forums
The mod is a little different from what Team Gizka had in mind, but I am of the opinion that most of their design choices are actually for the better. Some details:
[QUOTE=Lord of Hunger @ Deadlystream forums]I'll list the differences (between DStoney's mod TSLRCM and Team Gizka's TSLRP):
-Cut Content: TSLRCM will have more cut content in general. Stuff like Atris as Traya, Selling Vrook into slavery, and Dustil Onasi will be left out because there is no enough material and they don't make sense anyway, however they are also things you won't find in TSLRP either. The only piece of cut content TSLRP will have that TSLRCM will not have is the GenoHaradan, which is being restored and expanded upon in a separate mod that can be used in conjunction with TSLRCM. It is not being restored with TSLRCM because the only way to really integrate it into the game without expanding it is TSLRP's way, and the way they do it makes little sense.
-Bug Fixing: The Distinguished Opposition (Team Gizka) claims that they are fixing every single bug in the game. In addition to slowing down their progress, this has served to only create more bugs. TSLRCM has fixed pretty much every major ingame bug from the unmodded version of TSL, as well as plenty of smaller bugs too. However, we are not fixing every single small bug such as awkward camera angles and grammar errors that were there to begin with because that is not what we are setting out to do. This is a TSL Restored Content Mod, not a TSL Perfection Mod. However, unlike The Distinguished Opposition and TSLRP, we plan on offering continuous support for TSLRCM after the release, so patches with bug fixes are perfectly possible.
-High Quality: As I said above, TSLRCM is not a mod designed to make TSL perfect like TSLRP aims to do. We really don't have the time or patience to rebuild the entire game, which is probably why TSLRP has slowed down so much. We can improve things after the release if requested, or support mods that do that. Granted, we don't have the new lean animation or the camera angles or whatnot. What we are offering to the community is to have TSLRCM done now and if necessary improve other aspects of the game later.
[/QUOTE]
For more information, visit the DeadlyStream forums.
I request this thread to be stickied here for further updates about final releases and patches.
TSL_Restored_Content_mod ver1.4 "READY" - Deadly Forums
The mod is a little different from what Team Gizka had in mind, but I am of the opinion that most of their design choices are actually for the better. Some details:
[QUOTE=Lord of Hunger @ Deadlystream forums]I'll list the differences (between DStoney's mod TSLRCM and Team Gizka's TSLRP):
-Cut Content: TSLRCM will have more cut content in general. Stuff like Atris as Traya, Selling Vrook into slavery, and Dustil Onasi will be left out because there is no enough material and they don't make sense anyway, however they are also things you won't find in TSLRP either. The only piece of cut content TSLRP will have that TSLRCM will not have is the GenoHaradan, which is being restored and expanded upon in a separate mod that can be used in conjunction with TSLRCM. It is not being restored with TSLRCM because the only way to really integrate it into the game without expanding it is TSLRP's way, and the way they do it makes little sense.
-Bug Fixing: The Distinguished Opposition (Team Gizka) claims that they are fixing every single bug in the game. In addition to slowing down their progress, this has served to only create more bugs. TSLRCM has fixed pretty much every major ingame bug from the unmodded version of TSL, as well as plenty of smaller bugs too. However, we are not fixing every single small bug such as awkward camera angles and grammar errors that were there to begin with because that is not what we are setting out to do. This is a TSL Restored Content Mod, not a TSL Perfection Mod. However, unlike The Distinguished Opposition and TSLRP, we plan on offering continuous support for TSLRCM after the release, so patches with bug fixes are perfectly possible.
-High Quality: As I said above, TSLRCM is not a mod designed to make TSL perfect like TSLRP aims to do. We really don't have the time or patience to rebuild the entire game, which is probably why TSLRP has slowed down so much. We can improve things after the release if requested, or support mods that do that. Granted, we don't have the new lean animation or the camera angles or whatnot. What we are offering to the community is to have TSLRCM done now and if necessary improve other aspects of the game later.
[/QUOTE]
For more information, visit the DeadlyStream forums.
I request this thread to be stickied here for further updates about final releases and patches.