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Picking Locks if you are not Rogue
Posted: Fri Nov 06, 2009 4:01 pm
by blacktryst
If you are not a rogue, can you pick locks if you invest points in that skill like any other RPG game? Also, if you cannot pick the lock and you do not have a rogue in your team, can you bash open locked boxes, chests like in NWN 2?
Posted: Fri Nov 06, 2009 4:15 pm
by Aqua-chan
Lock picking requires the "Deft Hands" Talent branch, which only the Rogue class has access to. Twenty hours in I'm still at a loss for any other method to open sealed chests - since quest-important areas are never behind a locked door that you can't get a key to, I suspect you can't just bash them open.
Posted: Fri Nov 06, 2009 4:20 pm
by Nightmare
You need a Rogue with the appropriate skill to pick locks, and its the only way; no bashing, no "Knock"-like spell.
I think the reasoning is that since there's only three classes, if Mages or Warriors could open locked doors/chests it would make Rogues quite a bit more redundant.
Posted: Fri Nov 06, 2009 10:50 pm
by fable
Has anyone else found Daveth somewhat less than inspiring when it comes to opening chests? As he never gains XP, I can only guess he's a second tier NPC: keep him alive, use him for battle, otherwise he's good for just about nothing.
Posted: Fri Nov 06, 2009 11:40 pm
by Ragin Cajun
Spoiler
If you haven't reached the Joining yet, the reason that he never gains XP is:
he dies and you can't keep him in your party.
Posted: Sat Nov 07, 2009 12:32 am
by fable
Ragin Cajun wrote:If you haven't reached the Joining yet, the reason that he never gains XP is:
he dies and you can't keep him in your party.
Yeah, got that. Still, I wish he'd had the skills. After all, there are chests in camp and in the wilds that nobody can pick in your party at that point.
Posted: Sat Nov 07, 2009 1:55 am
by Kheros
Those chests like those in the starting background areas are extras for those who pick a rogue to play
Posted: Sat Nov 07, 2009 3:31 am
by Aqua-chan
Kheros wrote:Those chests like those in the starting background areas are extras for those who pick a rogue to play
As a rogue there were some chests in the Camp and Wilds that were utterly beyond my PC's skill. Given Daveth's apparent history, I thought he might have a higher lock picking skill, but no such luck. There were things I couldn't open even up until the time I left the area.
Posted: Sat Nov 07, 2009 9:42 am
by Nightmare
Playing as a Rogue, the first chests that I encountered that I couldn't open weren't til Redcliffe (which I went first after Lothering). Granted, I had the second-tier skill and a Cunning of about 22, so that might've been why I didn't have too many problems with locks.
Its weird that they wouldn't try to give Daveth some form of skill picking locks though, since he IS the first NPC rogue you encounter. You'd think they would want you to be able to open chests, as not being able to is...frustrating.
Posted: Sat Nov 07, 2009 9:53 am
by fable
Nightmare wrote:Its weird that they wouldn't try to give Daveth some form of skill picking locks though, since he IS the first NPC rogue you encounter. You'd think they would want you to be able to open chests, as not being able to is...frustrating.
I have to wonder whether it was an oversight, something they'll correct in a patch. After all, they did give him stealth, and the ability to handle poisons. Surely a city boy used to picking pockets (and the actor's Cockney accent was great, though it plays into stereotypes yet-again) like Daveth would also have a level in opening locked chests? It makes no sense as it is.