Naga Relic Area CE / 1.5 - SPOILER
Posted: Mon Feb 01, 2010 1:45 pm
As we all know, or should know, prior to the Collector's Edition (1.5) you could simply swim over to the relic and grab it, without having to jump around ledges.
In CE, you actually have to complete the series of jumps to pull a lever to open a door and grab a key.
Well....
Dungeon Lords does cater to resourceful players. In CE, the Crystal of Levitation is sometimes available for sale to members of the Celestial Order, seemingly randomized.
If you have one, you can do this:
NOTE: Save your game before attempting this.
After defeating Nypherus, float over to the relic area right up until you touch the invisible barrier where you can go no further. Push the forward (W)key and jump. After a quick bounce, your character will be right at the brink of the ledge holding the relic and pull up onto it. You can just grab the robe and leap off again from the brink.
This may need some trying, I succeeded several times approaching slightly from the left.
The reason why you should save beforehand is that sometimes, your character can get stuck on the invisible barrier, caught in a loop of eternal hopping on air. Still, it's a much quicker and less tedious way to grab the robe.
Use at your own discretion.
In CE, you actually have to complete the series of jumps to pull a lever to open a door and grab a key.
Well....
Dungeon Lords does cater to resourceful players. In CE, the Crystal of Levitation is sometimes available for sale to members of the Celestial Order, seemingly randomized.
If you have one, you can do this:
NOTE: Save your game before attempting this.
After defeating Nypherus, float over to the relic area right up until you touch the invisible barrier where you can go no further. Push the forward (W)key and jump. After a quick bounce, your character will be right at the brink of the ledge holding the relic and pull up onto it. You can just grab the robe and leap off again from the brink.
This may need some trying, I succeeded several times approaching slightly from the left.
The reason why you should save beforehand is that sometimes, your character can get stuck on the invisible barrier, caught in a loop of eternal hopping on air. Still, it's a much quicker and less tedious way to grab the robe.
Use at your own discretion.