input around multiplayer setup for maxed out hard mode (mods/hard setting)
Posted: Wed Apr 07, 2010 3:29 pm
well i would like people's suggestion for this, and i really dont want wild mage use until you proc 100 planatars and that kinda thing
from my experience with these mods, and on hard lvl, i would say. you get hit by anything else than a goblin your dead in 2-3 hits, AC is meaningless once you fight harder oponents/TOB
my suggestion for the party would be:
lvl 9kensai/magexx dualclassed tank/debuffer/buffer
lvl 11mage/roguexx dualclassed (chose a rather high lvl mage to get protection from magical weapon this the char will be heavy mele)
lvl 7-8 mage/clericxx dualclassed (this char is not ment to be a mele hitter, so stopping at lvl 4 spells for stoneskin mirror image and some other protection spells.
lvl xxsorc, primary spellcaster since my kensai/mage is a non spell offensive class
totemic druid 12/magexx dualclassed the druids special spirit pet is quite powerfull and will be a good assistance when some chars are dualclassing,
also the druid spellbook comboed with the mage spellbook is quite powerfull (read insect swarm and summonings)
for the last spot im hoovering a bit between an archer or an inquisitor/mage dualclass
imputs would be much apriciated.
best regards Monks
from my experience with these mods, and on hard lvl, i would say. you get hit by anything else than a goblin your dead in 2-3 hits, AC is meaningless once you fight harder oponents/TOB
my suggestion for the party would be:
lvl 9kensai/magexx dualclassed tank/debuffer/buffer
lvl 11mage/roguexx dualclassed (chose a rather high lvl mage to get protection from magical weapon this the char will be heavy mele)
lvl 7-8 mage/clericxx dualclassed (this char is not ment to be a mele hitter, so stopping at lvl 4 spells for stoneskin mirror image and some other protection spells.
lvl xxsorc, primary spellcaster since my kensai/mage is a non spell offensive class
totemic druid 12/magexx dualclassed the druids special spirit pet is quite powerfull and will be a good assistance when some chars are dualclassing,
also the druid spellbook comboed with the mage spellbook is quite powerfull (read insect swarm and summonings)
for the last spot im hoovering a bit between an archer or an inquisitor/mage dualclass
imputs would be much apriciated.
best regards Monks