Page 1 of 1

sarevok help...

Posted: Fri Jul 13, 2001 10:19 am
by Blobbas
Is it possible to kill sarevok with a level 7-8 party??? I would really, really, really like some good strategies...

Posted: Fri Jul 13, 2001 10:49 am
by Xandax
Spoilerish - sort of.

.
.
.
.
.
.
.
.
.
.
.
Be carefull of traps, the center of the room is crowded with them - and lure one of the hencman forward at the time. (or take them out with 3 or more people with bows and arrows of detonation)

When Sarevok attaks use a couple of wands of summoning to keep him bussy.
Or - just pump your party up with poitions and take him down in meele combat.

Hope this helps

Posted: Fri Jul 13, 2001 11:15 am
by Angelus
Originally posted by The Killermachine:
<STRONG>Is it possible to kill sarevok with a level 7-8 party???...</STRONG>
Well, level 7-8 is pretty much the cap for BG1, so I guess it should be possible.

As Xandax said, lure them out one at a time, some Sculltraps at the right spots worked real wonders for me.
After his buddies were gone I beefed up my fighter with speed and strength potions and took Sarevok out one on one (have some healing drinks handy for this).

[ 07-13-2001: Message edited by: Angelus ]

Posted: Fri Jul 13, 2001 11:16 am
by mikeheitz
Pretty much the key to taking out Sarevok is summoning. Block his path with a bunch of summoned creatures and he probably won't even get to you.

Posted: Fri Jul 13, 2001 11:23 am
by Xandax
Originally posted by mikeheitz:
<STRONG>Pretty much the key to taking out Sarevok is summoning. Block his path with a bunch of summoned creatures and he probably won't even get to you.</STRONG>
Well I wouldn't say that, if you just use potions it is more than possible to take him down in meele combat. I never used the summoning startegy much in BG1 and not at all against Sarevok.

Posted: Sat Jul 14, 2001 12:03 am
by Sojourner
I had my entire party on potions of speed pelting him with ranged weapons (bullets +2 and acid arrows).

Posted: Sat Jul 14, 2001 8:43 am
by Manveru
My tactics :

I summon (and I'm going to do it - currently 5th chapter) a lot of monsters - skeletons, Monster summoning 1&2 - it will cause huge mess needed to stop all Sarevok's supporters and him as well.

In meantime the party members that do not cast spells use their ranged weapons on enemies or have the melee fight with mage that teleports near party (yes, there is one annoying mageling :D ) After casting needed monsters all mages in party cast their magic missiles on Sarevok - in conclussion he is a piece of cake - when he cannot move because of monsters....... :D :D :D

Posted: Sat Jul 14, 2001 10:27 am
by Laurelei
Keep in mind that this is the end of the game, it doesn't really matter if one or more of your characters die, as long as your main guy survives. Maybe that's a coldblooded attitude, but at the point where I'm fighting Sarevok I'm pretty pragmatic ;)

Posted: Sun Jul 15, 2001 7:19 am
by Zer0
If you really want to kill Sarevok, but cant because he actually kicks ass... then just get a wand of monster summoning (or 2) :p

Just summon many troops to surround him and he cant do much...

Here can you find them:
Outdoor Zone (AR5000) - Found within tomb

Baldur's Gate (AR0800) - Purchased from Halbazzer in the Sorcerous Sundries