Low fantasy, more like Oblivion and not morrowind? I for one liked the dark setting in Morro, even cliffhangers. Mostly because there were alot to choose from at any given moment, as opposed to only meeting minotaur lords and full-glass-armor bandits in Oblivion after lvl xx..
Also while enchanted armor in Morro was annoying at times, at maxed graphics settings Oblivion was sparkling and shiny.. Bright lights, colorfull grass, everything reflecting light so badly, as if they were the lights source aswell.. Everything was too.. what's the word.. Ah yes, flashy (hidden pun)
In a word : BLAERGHHH! (mount & blade quote)
We cannot expect a touching, surprising and pioneer main storyline, because this was never TES strong point, but it still can be epic (like in Morr) or transparent and shallow (Part four)
Dark Brotherhood returns.. Well, Dark Brotherhood appeared in almost all (all?) previous TES parts, so it's not much of a news.. But it shows that Bethesda has read the countless messages stating, that side quests suck EXCEPT for DB. (i for one liked a few thief ones too)
"level lock" imposed on dungeons after entering them
I wonder what this could mean. Because i swear if i see another type of enemies instantly vanishi from the face of the planet, and get replaced by some stronger ones the second i gain a level, with bandits finding endless stashes of better armors and weapons, i'll uninstal this b*** and throw away, just like i did with its prequel (yes. )
- Game is as big as Oblivion
Im confussed. Was Oblivion realy that big? I didn't notice it at all.. I was fast travelling.. Why? - you ask - BECAUSE of the level scaled enemies and flashy, bright and colorful areas naturally
But yes, Ob was quite big, but each region was looking exactly the same.
In short, the more TES5:Skyrim will be based on any game that is NOT oblivion, the better game it will be.
Ahoy
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