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Some questions on Monk/Druid & Wild Shape

Posted: Mon Feb 07, 2011 9:52 am
by Harlock
Hello to everybody,

I wanto to play again IWD2 and I decided to take a Monk/Druid in my party but I have few questions on what he can do while in wild shape.

1) I know that Expertise and Dodge bonus do not apply, but what about Deflect Arrows (that is a miscellaneous bonus to AC)?

2)Do Monk's Stunning Attacks work while in wild shape?

3)What about Cleave? (I think it works but I'd like to have more feedbacks)

Depending on you answers I will decide how many levels of monk I will take (3 vs 1) and maybe also the race (half-elf because of save's bonus to enchantment magic vs human)

I hope some of you can help me, thanks in advance :)

Posted: Mon Feb 07, 2011 10:27 am
by koz-ivan
it has been awhile but from memory:

1. iirc both of those should work in a wild shape.
2. yes.
3. i really don't remember, it should though.

Posted: Mon Feb 07, 2011 11:20 am
by Harlock
What do you mean for "iirc"?

Expertise and Dodge do not work in wild shape, I tried directly, but Deflect Arrows it's harder to assess cause it works only if someone fires at you.

Posted: Mon Feb 07, 2011 11:58 am
by Stworca
Harlock wrote:What do you mean for "iirc"?
If I Recall Correctly = iirc

Posted: Tue Feb 08, 2011 4:52 am
by Harlock
Stworca wrote:If I Recall Correctly = iirc
Thank you :)

But so no one else has an idea on Deflect Arrows in Wild Shape?