Timing on Long PC Quests **Some Spoilers**
Posted: Sun Feb 13, 2011 2:37 pm
I have completed SOA a few times, over the years. Wanting to try some of the vast plethora of potential PCs and kits I also have a few games saved that are various stages of chapter 2. (sound familiar?)
Anyway, I do not have any mods installed and have completed the game as a Paladin (a 2nd time as Undead Slayer), mage, cleric, and dual class fighter/cleric, and thief/mage. Time wise, none of these PC quests seem to be protracted out over a great length of time and it worked out fairly well to do the next segment of them between doing the other stuff in Chapter 2.
One character I wanted to try was a Bard as I had read about running the playhouse and that sounded like fun (which it is). But that game on hold as I recently bought BG 1 and wanted to try running a character all the way through BG 1 & 2, then TOB. I built an elven fighter/mage multi, completed BG1 and have basically finished Chapter of SoA, opting to run Nalia's keep as oddly enough I never tried the fighter quest in my many previous games and had twice done the mage quest.
My dilemma for both (probably was a contributing reason I put the bard game on hold) is that I have done just about everything in chapter 2 save a couple of NPC quests (Korgan, Jan, Mazzy) and Watchers Keep. Both these PC quests are nowhere near done. I am at day 33 in my fighter/mage game (day 32 in the bard game) and have just told Lord Roenall to "go pack sand." It looks like I have about 3 or 4 more weeks of running the place before I face Lord Roenall in a showdown.
Before I head off to rescue Immy I wanted to know if these longer quests simply go on hold till I return, continue without me (would hate for that skut Roenall to invade while I am gone), or do they compress quickly once I return?
Sorry for the length of this. Thanks!
Anyway, I do not have any mods installed and have completed the game as a Paladin (a 2nd time as Undead Slayer), mage, cleric, and dual class fighter/cleric, and thief/mage. Time wise, none of these PC quests seem to be protracted out over a great length of time and it worked out fairly well to do the next segment of them between doing the other stuff in Chapter 2.
One character I wanted to try was a Bard as I had read about running the playhouse and that sounded like fun (which it is). But that game on hold as I recently bought BG 1 and wanted to try running a character all the way through BG 1 & 2, then TOB. I built an elven fighter/mage multi, completed BG1 and have basically finished Chapter of SoA, opting to run Nalia's keep as oddly enough I never tried the fighter quest in my many previous games and had twice done the mage quest.
My dilemma for both (probably was a contributing reason I put the bard game on hold) is that I have done just about everything in chapter 2 save a couple of NPC quests (Korgan, Jan, Mazzy) and Watchers Keep. Both these PC quests are nowhere near done. I am at day 33 in my fighter/mage game (day 32 in the bard game) and have just told Lord Roenall to "go pack sand." It looks like I have about 3 or 4 more weeks of running the place before I face Lord Roenall in a showdown.
Before I head off to rescue Immy I wanted to know if these longer quests simply go on hold till I return, continue without me (would hate for that skut Roenall to invade while I am gone), or do they compress quickly once I return?
Sorry for the length of this. Thanks!