Thief HLA "Use Any Item" & Using Wands
Posted: Sat Jun 18, 2011 8:41 am
More or less, everyone agrees that the Thief High Level Ability (HLA) 'Use Any Item' is awesome.
'Use Any Item' was the 1st HLA I chose for my dual-classed Kensai/Thief, then I encountered a problem: I couldn't use wands. Trying to place a wand in a quick-use slot only gave the msg: "Inadequate Intelligence." (my INT value = 8).
Figuring out the problem's cause:
1st idea: tried reading thru "in game" materials:
Found out that every description of every wand in the game mentioned nothing about a minimum intell requirement.
2nd idea: searched thru many numerous "Internet" resources (forums, FAQ's, Walkthru's, etc.):
Scanned MANY numerous FAQ's, guides, walkthrus, and forum posts and discovered that finding out the source of my wand problem was gonna be a big pain-in-the-ass.
I was close to just calling it quits on my Kensai/Thief and creating a new character from scratch when I stumbled across this info table: Ackadia's Baldurs Gate solution - ADnD tables
Then it hit me: "The minimum intel allowed when creating a new mage is 9. DUHHHHHHH!!!!... That explains my wand problem!!" (felt kinda dumb for not thinking of that earlier).
Hence, I decided to create this post just in case someone else happens to encounter the same wand problem (since I found nothing on any Forum post,Walkthru, or FAQ that mentioned this exact problem).
Long story short, after a relatively short trek up to Level 4 of Watcher's Keep and using the "Machine of Lum the Mad", I was able to up my INT by 1 (increased my INT from 8 to 9).....
And VOILA: my Kensai/Thief was finally able to use wands that proved the 'Wand of Cloudkill' kicks ass!
-Thx
'Use Any Item' was the 1st HLA I chose for my dual-classed Kensai/Thief, then I encountered a problem: I couldn't use wands. Trying to place a wand in a quick-use slot only gave the msg: "Inadequate Intelligence." (my INT value = 8).
Figuring out the problem's cause:
1st idea: tried reading thru "in game" materials:
Found out that every description of every wand in the game mentioned nothing about a minimum intell requirement.
2nd idea: searched thru many numerous "Internet" resources (forums, FAQ's, Walkthru's, etc.):
Scanned MANY numerous FAQ's, guides, walkthrus, and forum posts and discovered that finding out the source of my wand problem was gonna be a big pain-in-the-ass.
I was close to just calling it quits on my Kensai/Thief and creating a new character from scratch when I stumbled across this info table: Ackadia's Baldurs Gate solution - ADnD tables
Then it hit me: "The minimum intel allowed when creating a new mage is 9. DUHHHHHHH!!!!... That explains my wand problem!!" (felt kinda dumb for not thinking of that earlier).
Hence, I decided to create this post just in case someone else happens to encounter the same wand problem (since I found nothing on any Forum post,Walkthru, or FAQ that mentioned this exact problem).
Long story short, after a relatively short trek up to Level 4 of Watcher's Keep and using the "Machine of Lum the Mad", I was able to up my INT by 1 (increased my INT from 8 to 9).....
And VOILA: my Kensai/Thief was finally able to use wands that proved the 'Wand of Cloudkill' kicks ass!
-Thx