Beginner Class/Skill/Perk Inquiry
Posted: Tue Jul 05, 2011 8:37 am
Hello. I thought I would expand my Gamebanshee experience and take part in the forums as well, on top of it being more advantageous for the inquiry at hand. I end up picking up this game as most people recommended it, but to the point.
I've decided I wanted to try Soldier/Guardian out, thus far I've enjoyed it, played through a bit just for fun get a feel for it, but I feel stats I've chosen aren't having a lot of long term results. I've thoroughly looked through forums and googled it, I've taken in that you should stop using your levels at around level 5 to maximize your Jedi Force points.
I however am stuck on Persuade vrs Injury and how to allocate original main attribute points to maximize out come. Some forums say to not worry about Injury at all, some say to put a few points in, in Taris then all persuade later.
Soldier unless you have the intelligence of 14 to start only grants one skill per level, and I'm looking to have a high persuade through the game. Unless you do not need it of course that early on (newbie.)
I believe I read that one you become a guardian Jedi, the cost goes down to 1 for persuade. Any recommendations on how to go about it, original attributes/skills?
Originally I tried STR 16, DEX, 16, CON 14, INT, 10, WIS, 10, CH 10, all Treat Injury.
Second game I've been leaning towards.. STR 16, DEX 14, CON 12, INT 14, WIS 10, CH 10. 14 INT for the extra skill point. Trying to max out persuade immediately with the extra point. I'm not sure if this is necessary, what a good max persuade to try and achieve is (13 I've read is roughly 25% on hardest checks).
I'm aware this game is pretty old and may not even get answered, but couldn't think of a better group of people to ask for information. I did briefly look through the forums to see if I could find a simular post, so if there is another one close to the topic at hand, I do apologize now. I appreciate any assistance one can offer.
I've decided I wanted to try Soldier/Guardian out, thus far I've enjoyed it, played through a bit just for fun get a feel for it, but I feel stats I've chosen aren't having a lot of long term results. I've thoroughly looked through forums and googled it, I've taken in that you should stop using your levels at around level 5 to maximize your Jedi Force points.
I however am stuck on Persuade vrs Injury and how to allocate original main attribute points to maximize out come. Some forums say to not worry about Injury at all, some say to put a few points in, in Taris then all persuade later.
Soldier unless you have the intelligence of 14 to start only grants one skill per level, and I'm looking to have a high persuade through the game. Unless you do not need it of course that early on (newbie.)
I believe I read that one you become a guardian Jedi, the cost goes down to 1 for persuade. Any recommendations on how to go about it, original attributes/skills?
Originally I tried STR 16, DEX, 16, CON 14, INT, 10, WIS, 10, CH 10, all Treat Injury.
Second game I've been leaning towards.. STR 16, DEX 14, CON 12, INT 14, WIS 10, CH 10. 14 INT for the extra skill point. Trying to max out persuade immediately with the extra point. I'm not sure if this is necessary, what a good max persuade to try and achieve is (13 I've read is roughly 25% on hardest checks).
I'm aware this game is pretty old and may not even get answered, but couldn't think of a better group of people to ask for information. I did briefly look through the forums to see if I could find a simular post, so if there is another one close to the topic at hand, I do apologize now. I appreciate any assistance one can offer.