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Force dialouge with crtl-i?
Posted: Wed Aug 29, 2001 7:23 pm
by C Elegans
I've read both here and elsewhere that ctrl-i should force NPC-dialogue when Cheat Mode is enabled. Now, the only thing that happens when I press crtl-i, is that I see a lot of strange abbreviations in the dialogue window. WTF is this, and is there a way to force dialoge?
Posted: Wed Aug 29, 2001 8:00 pm
by Philip
I'm not 100% sure of the cause, but I've observed exactly what you describe.
To the best of my understanding, CTRL-I attempts to initiate a _random_ dialog, but some dialogs require certain conditions (particular party members, some event to have already occurred, etc) and if the conditions aren't met all you get is a strange-looking code in the message area indicating which interaction it was.
Sorry not to be any more precise - this is based more on observation than any sort of hard data!
Posted: Wed Aug 29, 2001 8:30 pm
by Vehemence
Do you get any dialogue's occuring at all, CE?
If not then it could be your location as Philip suggested. Try going to a forest area. I've noticed that they love dialogue in forest areas. Cernd in particular.
Posted: Thu Aug 30, 2001 2:01 am
by Kameleon
CTRL-I does some weird stuff. It seems to have a dual purpose. The funny abbreviations you see are special effects, and you are scrolling through the list. Press CTRL-L to activate the one selected. CTRL-I also triggers dialog, if all the right conditions are met(right time, right type of area, right party members, etc.)
Posted: Thu Aug 30, 2001 8:18 am
by C Elegans
Thanks for your replies, Philip, Veh and Kameleon.
@Veh: Cernd? Ouaghhh! Can't stand him
No, I don't get any dialogues at all, so obviously no prerequsities were met. Does it ruin anything to use it? If not, I'll try to use ctrl-i in other areas and see if I get more dialogue.
Posted: Thu Aug 30, 2001 12:13 pm
by Kameleon
AFAIK, it just triggers dialogs that would happen anyway if you stood around long enough. But if your saves get corrupted, don't come to me
I had to do CTRL-I several times before each dialog would trigger...does anyone have more detailed info about how this works?
Posted: Fri Aug 31, 2001 1:30 am
by Vehemence
Originally posted by C Elegans:
<STRONG>@Veh: Cernd? Ouaghhh! Can't stand him
</STRONG>
*sigh* Does no one like nature boy?
He's actually quite a good character
Well, NPC anyway, his character is crap, I mean who leaves their wife and kid... twice no less
But that's another rant