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Will all future games contain a heavy online component?

Posted: Wed Nov 02, 2011 6:01 am
by Pekka
I feel like the gaming industry (at least on PC) is now gravitating towards an almost exclusively always-online approach. I can think of a few reasons why this is happening:
1. Always-online titles (esp. those with a significant multiplayer component) are much harder to pirate. Not talking about what Ubisoft does eg. - that's easy to circumvent. But for example, the model that D3 is going to use seems to be highly protected against piracy (perhaps not impossible to pirate a game like that, but relatively unrewarding).
2. An online game offers wide opportunities for involving players more/longer in different social activities etc. and consequently milk them for more money and/or attract additional customers. The new RMAH now being introduced by Blizzard is just one example of this.

So question is, will single-player only games become extinct in the next decade or so? And what does it bode for us gamers?
Thoughts?

Posted: Wed Nov 02, 2011 9:29 am
by Thylein
I think the focus is slowly drifting in the direction of rpg-player groups, like with the Pen&Paper, that will play over the internet. I assume that we will see more and more co-op games in the RPG-genre in the near future. I wouldn't be surprised if DA3 would contain one.