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Tough theif decision.
Posted: Mon Sep 10, 2001 4:54 pm
by Disco Stew
I don't want to play a theif on my next run through the bg series.
1) In your opinion, is a theif that necessary?(I've never been through without one in my party)
2)Should I take Edwin, or should I take Imoen/Nalia/Jan instead so I'll have a theif?
Thanks.
Posted: Mon Sep 10, 2001 5:19 pm
by Christian
Two things. You`ll have to suck up all the trap effects and you`ll have a pretty hard time opening locks untill u get Crom...
Posted: Mon Sep 10, 2001 5:51 pm
by C Elegans
I've been trying to replay BG2 and ToB without a thief, but I found it so irritating so I gave up and multiclassed Viconia to cleric/thief with Shadowkeeper.
I usually rest very seldom, so my mage and cleric run out of find trap and open lock-spells quite quickly in some areas. However, it you like to rest often when you play, you would probably have less problems than I had.
Posted: Mon Sep 10, 2001 5:57 pm
by Masteraleph
While not necessary, they're certainly useful.
Remember, taking Edwin does not necessarily mean leaving Imoen out. My current party is a CG Swashbuckler (yeah yeah theif), Korgan, Jaheira, Viconia, Imoen, and Edwin. That gives me 3 true tanks, 1 and a half clerics, and 3 mages (Edwin counts for two

). It would work just as well with Jan instead of Imoen or a paladin or something rahter than the swashbuckler.
However, I would advise you NOT (i repeat NOT) to take Nalia as a dedicated theif, she's just not that good.
Posted: Mon Sep 10, 2001 6:01 pm
by Xyx
Mages are decent Thief substitutes. Knock opens any pickable lock in the game, and (Minor) Spell Deflection/Turning/Trap protect against the insta-kill traps. Staff of the Magi is especially servicable in this regard, since its Spell Trap lasts for 8 hours.
Posted: Tue Sep 11, 2001 2:14 pm
by The fallen one
I also play a thief and find them a very useful charcter. I would like to know how much exp is out there if you were to disable all the traps. It must be alot. Just for that reason I like to keep one around me or another npc thief. Not the toughest kit around but they can do so many cool things.
Posted: Tue Sep 11, 2001 3:11 pm
by Obsidian
Personally, I think thieves are a must, they make the game so much easier. It is doable without one, but they are pretty much a requisite. Of the thieves in the game, I think yoshi was the best
I wish I wish I hadnt killed that fish
Posted: Tue Sep 11, 2001 3:11 pm
by Obsidian
Personally, I think thieves are a must, they make the game so much easier. It is doable without one, but they are pretty much a requisite. Of the thieves in the game, I think yoshi was the best
I wish I wish I hadnt killed that fish
Posted: Wed Sep 12, 2001 4:21 am
by Astafas
Of course you should have a thief - that's how the game is supposed to be played. Go for Jan, or, go for both Jan and Edwin and throw someone else out of your party.
Posted: Wed Sep 12, 2001 4:45 am
by Cynik
There's nothing in the game (to my knowledge) that a thief is needed for but they could be fun to play.
I now play a solo Druid and I deal with traps by simply soaking up the damage. Greater Werewolf + draw upon holy might gives 25 Str so I just break the locks.
Posted: Wed Sep 12, 2001 11:18 am
by seanthony
Jan is good.. er.. ditch Nalia for sure.. I dont even SEE the point of making her a level 4 thief!!! haha.. totally pointless, and it's not like Nalia has any good attributes to her or any good quests.. grrr
Posted: Wed Sep 12, 2001 4:05 pm
by Xyx
Originally posted by Eleshar:
<STRONG>ditch Nalia for sure.. I dont even SEE the point of making her a level 4 thief!!!</STRONG>
It adds a bit of depth to her character... Haer'Dalis being a Tiefling is equally "pointless".
