A Confused Funny Rant Type Thing?
Posted: Wed Apr 18, 2012 4:35 pm
Some thoughts that go through my head when I play Dragon Age II:
Percentages? Huh? is 4% really worth 5 stars over +10 Health, +10 Mana, +2 regeneration Rate that's only worth 3 stars?
Does 4% fire damage actually add new fire damage as a percentage of existing damage of any kind or does it just enhance any fire attack I might use?
Haven't I been here before? OMG, not here again. I want to stop playing but I want to complete what I've started, want to get 1 extra willpower so I can wear those nice gloves.
Why does my armour set only complete once it's immediately downgraded by 50% simply by starting a new chapter?
Why does everyone have rune slots except my armour and weapons?
I have 6 resistances to manage, let alone general resistance and armour, how on earth do I make a rational decision about filling a single armour rune slot?
Will you please stop attacking the guy with Bianca, just once I'd like to use the guy as distance archer, hey, wait, stop running into the melee... OMG, pause, run back, start again, oh it doesn't matter, they're coming after you anyway.
What am I supposed to do with all these awesome Longbows?
You'll only give me 50 silver pieces for my top of the range, once in a lifetime, I had to kill 300 people and nearly died trying to get that breastplate that you're going to sell for 30 gold, godammit, ever heard of haggling? Well eff you, I'm gonna sell it to the Qunari then. Or maybe not.
This Mine really doesn't generate any kind of revenue.
Revenants used to be so exciting.
Seeming as I seem to lose one family member each act (and it's never the crappy uncle) and seeming as I'm the only one left, I'm guessing I'm going to die at some point?
I just did a massive quest for you, pressed all the heart options, had you tag along for 20 hours and you give me +10 rivalry because I do one witty remark? Jeez, it makes your previous +5 friendship seem like over-generosity.
What do you mean decide between the two? I was angling to sleep with alllll of them!
Considering I kill approximately 15 people every battle and have a battle every time I go out and I go out every day for about 10 battles per day... well, whatever, who *are* all these disposable people?
And whatever happened to the refugees? Now that it's stable (?) and there's no blight to run from, why am I still imprisoned here? It's my home I suppose? But why would a mage make a Templar stronghold their home of choice? Wouldn't I have just said *eff this* for a bag of chips and moved to Tevinter?
Should I buy that nice armour in the shop for 30 gold? Even though I notice no discernible difference in my battles by doing so? But then it must be a lot better armour because it says it is? How long do I *wait* for a decent drop before giving in and parting with all my cash for a nice Amulet? Heck, I have a Mansion to run!
Answers on a postcard...
Percentages? Huh? is 4% really worth 5 stars over +10 Health, +10 Mana, +2 regeneration Rate that's only worth 3 stars?
Does 4% fire damage actually add new fire damage as a percentage of existing damage of any kind or does it just enhance any fire attack I might use?
Haven't I been here before? OMG, not here again. I want to stop playing but I want to complete what I've started, want to get 1 extra willpower so I can wear those nice gloves.
Why does my armour set only complete once it's immediately downgraded by 50% simply by starting a new chapter?
Why does everyone have rune slots except my armour and weapons?
I have 6 resistances to manage, let alone general resistance and armour, how on earth do I make a rational decision about filling a single armour rune slot?
Will you please stop attacking the guy with Bianca, just once I'd like to use the guy as distance archer, hey, wait, stop running into the melee... OMG, pause, run back, start again, oh it doesn't matter, they're coming after you anyway.
What am I supposed to do with all these awesome Longbows?
You'll only give me 50 silver pieces for my top of the range, once in a lifetime, I had to kill 300 people and nearly died trying to get that breastplate that you're going to sell for 30 gold, godammit, ever heard of haggling? Well eff you, I'm gonna sell it to the Qunari then. Or maybe not.
This Mine really doesn't generate any kind of revenue.
Revenants used to be so exciting.
Seeming as I seem to lose one family member each act (and it's never the crappy uncle) and seeming as I'm the only one left, I'm guessing I'm going to die at some point?
I just did a massive quest for you, pressed all the heart options, had you tag along for 20 hours and you give me +10 rivalry because I do one witty remark? Jeez, it makes your previous +5 friendship seem like over-generosity.
What do you mean decide between the two? I was angling to sleep with alllll of them!
Considering I kill approximately 15 people every battle and have a battle every time I go out and I go out every day for about 10 battles per day... well, whatever, who *are* all these disposable people?
And whatever happened to the refugees? Now that it's stable (?) and there's no blight to run from, why am I still imprisoned here? It's my home I suppose? But why would a mage make a Templar stronghold their home of choice? Wouldn't I have just said *eff this* for a bag of chips and moved to Tevinter?
Should I buy that nice armour in the shop for 30 gold? Even though I notice no discernible difference in my battles by doing so? But then it must be a lot better armour because it says it is? How long do I *wait* for a decent drop before giving in and parting with all my cash for a nice Amulet? Heck, I have a Mansion to run!
Answers on a postcard...