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Unofficial Patch 8.0 beta updated!

Posted: Tue May 01, 2012 10:24 am
by Wesp5
Because of the improvement of the Python code basic/plus patch switching in the UP 8.0 beta there were some issues with both versions. These should now be fixed in the updated beta 2, which can be downloaded from the usual link. It also fixes problems with the clan specific idle animation and as a bonus includes two new disciplines, namely Blood Theft restored instead of Blood Salvo and limited Presence options in dialogue for Bujah and Toreador!

Posted: Wed May 02, 2012 7:17 am
by Octarine
Great, thanks. I hope to have some time to check this over the weekend.

Will it cause problems if I install the new patch while I already have a game in progress?

Posted: Wed May 02, 2012 12:16 pm
by Wesp5
Octarine wrote: Will it cause problems if I install the new patch while I already have a game in progress?
Yes, this is indeed known to cause problems. You may try it when opening up a new hub though...

Posted: Tue May 22, 2012 8:46 am
by ezdaha
U r da best man ;) cant resist to play the plus version now that the Tremere are able to use Dominate, still I'm wondering, how is the Tremere's Dominate different that that of the Ventrue's ? and is putting Ex into Dominate (I wont use it in combat at all) worth it for further effectivity or it doesn't make any difference whether u have rank 1 or 5 ? (and how this formula fares for Ventrue)

Posted: Tue May 22, 2012 9:39 am
by GawainBS
Latest version I've got installed is 7.6b. Can I just install this version over it? Or do I have to do a clean install?

Posted: Tue May 22, 2012 12:41 pm
by Wesp5
GawainBS wrote:Latest version I've got installed is 7.6b. Can I just install this version over it?
Yes, but you need to start a new game afterwards!

Posted: Tue May 22, 2012 12:44 pm
by Wesp5
ezdaha wrote:I'm wondering, how is the Tremere's Dominate different that that of the Ventrue's ?
Tremere Domination only works on the first level, so it is not necessary to put XP into it if you don't want to use it during fights. Ventrue Domination works on all levels so you get more options, after all it is one of their specific advantages!

Posted: Tue May 22, 2012 12:46 pm
by GawainBS
Wesp5 wrote:Yes, but you need to start a new game afterwards!
Thanks! One more question, though. I had modified one of the files to make one clan look like another. Will that change be lost?

Posted: Wed May 23, 2012 12:37 am
by Wesp5
GawainBS wrote:I had modified one of the files to make one clan look like another. Will that change be lost?
That depends on the file. If you changed the skin files themselves, it should work. If you put the other skin names into another file, you need to do that again.

Posted: Wed May 23, 2012 3:07 am
by GawainBS
It was the clandoc000.txt file that I (succesfully) edited. Will that be overwritten?

Posted: Wed May 23, 2012 7:43 am
by Wesp5
GawainBS wrote:It was the clandoc000.txt file that I (succesfully) edited. Will that be overwritten?
Yes. And you shouldn't move your one over, better copy the lines you changed into the one from the latest patch!

Posted: Wed May 23, 2012 8:20 am
by GawainBS
Thanks!

Posted: Fri May 25, 2012 11:47 am
by ezdaha
Wesp5 wrote:Tremere Domination only works on the first level, so it is not necessary to put XP into it if you don't want to use it during fights. Ventrue Domination works on all levels so you get more options, after all it is one of their specific advantages!
I played as a Ventrue before and i felt Domination while undoubtedly the funniest option, was not as strong as it should be, for example i couldn't use it against the Giovanni candidates to make them spill their beans, while in the cannon only mortals with iron will (very strict persona, religious fanatics like the leaders of the Leopold society) can resist it, and it should work on vampires of lower generation with no problem, there are few case of Domination on vampires i can remember (well its 4 years :D ), since the NPC is of 8th gen, he should be allowed to pretty much bust anyone in the late game using the 5th rank of the discipline, at least in the dialogue :rolleyes:

Posted: Fri May 25, 2012 2:32 pm
by Wesp5
ezdaha wrote:I played as a Ventrue before and i felt Domination while undoubtedly the funniest option, was not as strong as it should be...
This is probably true but then it would make the game extremely easy for Ventrues which Troika might have intended to avoid.

Posted: Fri May 25, 2012 3:08 pm
by Tricky
But isn't that kind of the point of being a Ventrue? Other factions should generally view you favorably in their dealings, even if they distrust you. Domination should be extremely usable in conversation, but it should be offset by the blood cost, which is harder to maintain since Ventrue can only drink noble blood.

Maybe the real problem is that it's still too easy for Ventrue to manage their blood supply? Noble blood could be made rarer.

Posted: Fri May 25, 2012 5:56 pm
by Curry
Tricky wrote:But isn't that kind of the point of being a Ventrue? Other factions should generally view you favorably in their dealings, even if they distrust you. Domination should be extremely usable in conversation, but it should be offset by the blood cost, which is harder to maintain since Ventrue can only drink noble blood.

Maybe the real problem is that it's still too easy for Ventrue to manage their blood supply? Noble blood could be made rarer.
To be more specific
In purely practical terms, of course - and if confided only to their childer - the Ventrue's weakness is their particular taste. Each Ventrue will have their own personal preference for their feeding-vessels: Blondes, lawyers, people with green eyes, and so on. This preference is set shortly after a fledgling's Embrace, upon their first solo feeding, and the Ventrue will then be unable to digest blood from any victim besides their "type." They'll be able to ingest non-type blood, but will gain no benefits from it and will have to vomit up the vitae at some later point.

Posted: Sat May 26, 2012 7:30 am
by ezdaha
Wesp5 wrote:This is probably true but then it would make the game extremely easy for Ventrues which Troika might have intended to avoid.
yeah some cannon rules are pretty much unbalanced in nature, (and even in supernatural xD) still getting rank 5th of the discipline can be pretty costy and i think its full advanced power should be the counterpart of the 9th persuasion or something like that, its currently like 6th or so i guess.
but the hardest thing here is creating the new dialogues, the unoriginal voice overs and how funny it would be to compare it to that of the original actor/actress. xD
Tricky wrote:But isn't that kind of the point of being a Ventrue? Other factions should generally view you favorably in their dealings, even if they distrust you. Domination should be extremely usable in conversation, but it should be offset by the blood cost, which is harder to maintain since Ventrue can only drink noble blood.

Maybe the real problem is that it's still too easy for Ventrue to manage their blood supply? Noble blood could be made rarer.
As Curry said, It's a little bit hard to implement it on game, maybe only the ghoul and the girls at bar (male toreador style ?) but that would be a little bit shallow and unfulfilling, but still an option

Posted: Sat May 26, 2012 2:37 pm
by Tricky
There's a few at the hotels and night clubs I guess. But it might make sense if some of the combat zones have a noble blooded npc here and there. The nosferatu sewers.. probably not so much.

I think another factor that cannot be overlooked is the Ventrue's penchant for business and moneymaking (outmatched perhaps only by the Giovanni). They should *much* more than any other bloodline be able to buy any kind of expensive blood (elder, noble blue) directly from the blood bank. I think this is already reflected in the game by their preferred skills.

So high discipline usage equals being rich. Makes sense. If you're not going to be strong in mellee/ranged combat either way, what else are you going to spend all that money on?