Insane Mage Party
Posted: Thu Jul 26, 2012 7:25 am
I've finally understood how incredibly cheesy arcane magic is at higher levels when it is used right, that is, with Skull Traps, Time Stops, Horrid Wiltings, Simulacrums and Spell Triggers/Sequencers/(Chain) Contingencies. I've long ago been convinced of the power of thieves, with Use any Item, Spike Traps and Time Traps. Now I want to make a party which uses the power of arcane magic and the power of traps to the full extent and do an Insane playthrough with it. I'd like it to be a medium sized party, because I always play without the XP cap, and the fewer characters I take along, the higher level spells they will be able to cast by the end of SoA. On the other hand, I want to have a lot of crazy banter going on (will run with the Banterpack), so I don't want this to be a solo affair.
The main character's alignment will be chaotic neutral, aka mentally unstable. Madness attracts madness, of course, so I'd like my party to consist entirely of insane individuals.
Here's what I am planning:
Revi
Female Gnome Fighter/Illusionist/Thief
Chaotic Neutral
Uses Gesen and [url='http://www.gamebanshee.com/forums/threads/timestop-ranged-attacks.120480/']the Time Trap/Stop + Arrows of Detonation trick[/url] to wipe out almost everything solo. Uses traps to cheese some bosses.
Imoen
Human Thief/Mage
Acts as supporting spellcaster. Bringing her along because she is my sister and hopefully adds a lot to the party's RP.
Jan
Gnome Illusionist/Thief
Uses the biggest crossbow I can find with Arrows of Detonation or his own exploding arrows to help me wipe out groups. Acts as a powerful spellcaster and trapper when necessary.
I also bring him along because of his incredible personality; as an extremely annoying, overly wordy, eccentric, insane gnome, he is iconic for what this group stands for.
Edwin
Human Mage
Acts as my main spellcaster. Bringing him along for his immense nuking power (Chain Contingency + 3x Horrid Wiltings or Spell Sequencers full of Magic Missiles anyone?) and his charming personality. Hoping for a lot of hilarity between Jan and Edwin's banters.
I think this should be fun, only things I'm a bit worried about are...
- The lack of Arrows of Detonation (easily overcome with SK)
- Only one Staff of the Magi in the game
- Only one Gesen in the game
- Triple class PC may result in tediously long wait for lvl9 spells (but I fear it's necessary to have some fighter levels to take full advantage of Gesen). It also turns out to be impossible on a gnome, durr... I knew that.. *cough*
EDIT: Lol, didn't know gnomes cannot triple class. And that's after 10 years of playing this game. I am ashamed of myself. But I may still go for a triple class PC and simply use SK to change a half elf to a gnome.
The main character's alignment will be chaotic neutral, aka mentally unstable. Madness attracts madness, of course, so I'd like my party to consist entirely of insane individuals.
Here's what I am planning:
Revi
Female Gnome Fighter/Illusionist/Thief
Chaotic Neutral
Uses Gesen and [url='http://www.gamebanshee.com/forums/threads/timestop-ranged-attacks.120480/']the Time Trap/Stop + Arrows of Detonation trick[/url] to wipe out almost everything solo. Uses traps to cheese some bosses.
Imoen
Human Thief/Mage
Acts as supporting spellcaster. Bringing her along because she is my sister and hopefully adds a lot to the party's RP.
Jan
Gnome Illusionist/Thief
Uses the biggest crossbow I can find with Arrows of Detonation or his own exploding arrows to help me wipe out groups. Acts as a powerful spellcaster and trapper when necessary.
I also bring him along because of his incredible personality; as an extremely annoying, overly wordy, eccentric, insane gnome, he is iconic for what this group stands for.
Edwin
Human Mage
Acts as my main spellcaster. Bringing him along for his immense nuking power (Chain Contingency + 3x Horrid Wiltings or Spell Sequencers full of Magic Missiles anyone?) and his charming personality. Hoping for a lot of hilarity between Jan and Edwin's banters.
I think this should be fun, only things I'm a bit worried about are...
- The lack of Arrows of Detonation (easily overcome with SK)
- Only one Staff of the Magi in the game
- Only one Gesen in the game
- Triple class PC may result in tediously long wait for lvl9 spells (but I fear it's necessary to have some fighter levels to take full advantage of Gesen). It also turns out to be impossible on a gnome, durr... I knew that.. *cough*
EDIT: Lol, didn't know gnomes cannot triple class. And that's after 10 years of playing this game. I am ashamed of myself. But I may still go for a triple class PC and simply use SK to change a half elf to a gnome.