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watcher's keep, slime door won't open
Posted: Sun Dec 16, 2001 7:48 am
by Knight of Ni
i'm hacking and slashing my way through the second level of watcher's keep. i know what to do, i need to crank the fan on full, open the doors for the slime lab, head down to the ice lab, open the door and hack and slash my way to fortune.
i've got the air and slime scepters, but the doo nearest the ice lab just won't open.
has anyone got any ideas as to how i should go about making the darn thing open?
Posted: Sun Dec 16, 2001 3:36 pm
by Stilgar
Don't know from the top of my head, have you tried looking at gamebanshee??
Or just press Tab and see if you missed any containers.
Posted: Sun Dec 16, 2001 4:13 pm
by Knight of Ni
no, i've done all of that. i checked banshee, but i've done everything that i'm supposed to. interstingly enough i also read the descriptions for the scepters. the air sceptor opens it's other door, and the door connecting the air ans slime labs. the slime scpepter says it will open the ice lab. well thats all very well and good, but you can't even hurt the ice monster thingy unless there is posion going in to that room. i.e opening the other slime door
all of which is making my holy quest only harder. i really want to whoop the imprisoned one's ass with my cavalier and carsomyr. hhhhmmmmm carsomyr
Posted: Tue Dec 18, 2001 10:14 am
by Knight of Ni
Has anyone else had the same problem???
it's probably something glaryingly obvious, so any suggestions would be really helpful
Posted: Tue Dec 18, 2001 3:44 pm
by Luther
Don't know for sure. Have you tried opening the door from the other side? It might be locked permanently on one side.
-Luther-