Page 1 of 1

gSeries v2.1s Released

Posted: Wed Sep 12, 2001 3:12 pm
by Sarkyn
All,

gSeries v2.1s for BG2:SoA is now in the [url="http://groups.yahoo.com/group/bwscript/files/COMPILED"]Files area of BWScript[/url].

Included in this build:
  • Many, many small fixes and tweaks....
  • New Turn Undead Routine - very effective combination of timers and ranges to maximise the clerics time with the sling while the Undead is backed against the wall. Sorry to everyone who got frustrated by the old Turn Undead routine, which was very inneffective.
  • Set Traps! for thieves. Now on HotKey(L), the gThief and gMulti will lay a trap of each available kind of their feet.
  • HotKey(E) now = Enable AI
  • HotKey(D) now = Disable AI
  • "B-e Prepared" and "S-ummon Stuff" Hotkeys completely reworked. Now they start a timer that lasts for 3 rounds. Press the Key once and your PC's will "buff" or "summon" for 3 rounds in an intelligent manner.
  • Move To Combat Routine - (Thanks CE) - Constantijn's move to combat routine, works very well to ensure the PC's always fight together. Will be integrated with gMinion in gMinions next release.
..and by popular request:
  • "Stand Ground" Combat routine for gMage, and gMulti. This ensures your mages never launch themselves into Melee combat. The PC running gMage and gMulti will now remain at the back (and use Missile Weapons if they can). If they don't have Missile Weapons or an appropriate spell, they'll do nothing. They certainly *won't* run forward anymore.
Note - This was built and tested on Shadows of Amn. I've not been able to fully test on TOB as I'm not finished playing it yet :) This will most probably be the *last* build of gSeries for SoA on its own. The next build will be for SoA/ToB.

Next Up - TOB gMinion, better Spell Use for Planetars, Devas and Elemental Princes.

[ 09-12-2001: Message edited by: Sarkyn ]

Posted: Thu Sep 13, 2001 5:43 am
by Craig
Cool

Posted: Thu Sep 13, 2001 10:49 am
by Craig
Can you not put flame blade

Posted: Fri Sep 14, 2001 1:46 am
by Sarkyn
Craig,

I'm really not sure what you're trying to say here.

Do you not want me to put Flame Blade in the Scripts? I'm sorry, but I tend to put almost *all* of the spells in the game into the gSeries because I can't predict what particular spells a Mage might have memorised.

If you don't like Flame Blade altogether, don't memorise it :)

If you don't like the *way* my scripts cast Flame Blade, then let me know.. ?

Also, I presume this means you managed to get the scripts working, this time?

Posted: Fri Sep 14, 2001 10:39 am
by Craig
Yes most people in soa only use flame blade right at the start and thats like 30%

Posted: Fri Sep 14, 2001 10:44 am
by Quitch
Why's that a problem then? When you don't want it, you don't memorise it right? The more spell support the better I say!

Posted: Fri Sep 14, 2001 11:14 am
by Craig
I spose

Posted: Fri Sep 14, 2001 12:30 pm
by Craig
My guys are so cute eating those berrys you scripted

Posted: Mon Sep 17, 2001 2:13 am
by Sarkyn
Why thankyou, Craig.

I'm glad to know its working.

If you do have any feedback about behaviours you do or don't like, don't hesitate to let me know. :)

Posted: Mon Sep 17, 2001 12:22 pm
by Quitch
One thing, why not get them to cast all their berry spells when they wake, rather than just one?

At least I don't have to magae those stupid berries anymore thank God.

Posted: Sat Sep 29, 2001 7:41 am
by Craig
Aerie cast poisen on a troll and my guy cast slow poison on it Ahh!