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Shadowrun Returns..
Posted: Mon Mar 11, 2013 9:51 pm
by Scottg
Posted: Tue Mar 12, 2013 6:09 pm
by sear
Agreed, I kinda missed the boat the first time around but I am really, really excited now that the gameplay video is out. For 10 months and around $2 million the game is a great accomplishment.
Posted: Tue Mar 12, 2013 8:19 pm
by Scottg
I oh-so miss real artwork and thoughtful-tactical choices with alternative consequences.
The sliding "HUD" menus were pretty "trick" as well (..would have liked to have had that with some of the classics.)
That model of a small group of quality game developers seems to work rather well - I'm sure salaries are meager, but hopefully they all have some stake in the game's net-income (..and do really well with it).
Posted: Fri May 17, 2013 10:42 am
by daveyd
Backed this and I'm very excited for it! The alpha gameplay looks very promising. If you haven't been following the latest news, they announced that the Matrix will be implemented in the game (somewhat rarely in the official Seattle campaign) but the Matrix will be in the editor for player created missions.
Posted: Sat Jun 08, 2013 6:39 am
by ragnos
Is there any news on the exact release date? Steam still lists it as June 2013? Having this in my Steam library and not being able to tell when exactly am I going to be able to play it is agonizing.
Posted: Sat Jun 08, 2013 7:35 pm
by daveyd
ragnos wrote:Is there any news on the exact release date? Steam still lists it as June 2013? Having this in my Steam library and not being able to tell when exactly am I going to be able to play it is agonizing.
No exact date yet. Mitch from HBS recently posted "late June" on the Shadowrun Universe forums. Basically depends on how long it takes to squash any bugs they find.
Posted: Sun Jun 09, 2013 1:38 am
by GawainBS
Shadowrun Returns is a singleplayer RPG, right? I'm not intrested in the umpteenth competitive multiplayer game.
Posted: Sun Jun 09, 2013 10:20 am
by daveyd
GawainBS wrote:Shadowrun Returns is a singleplayer RPG, right? I'm not intrested in the umpteenth competitive multiplayer game.
Yeah. It will include a game editor so that players can make their own campaigns for others to play, but still, as a single-player game. They've mentioned the possibility of adding an optional co-op feature down the road, but for now it's 100% single-player.
There's a Shadowrun MMO coming out called "Shadowrun Online" but that is a completely different game by a different developer.
Posted: Sun Jun 09, 2013 10:56 am
by GawainBS
Thanks. The MMO intrests me a lot less. I'm off to preorder this one, though.
Posted: Wed Jul 24, 2013 7:18 pm
by Scottg
Posted: Mon Jul 29, 2013 3:28 am
by GawainBS
A question for those playing the game:
I got lvl 6 in Rifles, but ability 5 & 6 (Aim & Double Tap, IIRC) are not showing up during combat when selecting my weapon. I got the single shot, Burst Fire, Full Auto and Aim.
Is this a bug? Am I overlooking something? Thanks in advance!
Posted: Mon Jul 29, 2013 9:08 pm
by Crenshinibon
Gawain, sometimes, if you're on a multi-level mission, such as the second floor of a building, all of your bonuses may disappear.
See if you you can go into your karma screen and just press "confirm" to re-apply these abilities to your character.
Posted: Tue Jul 30, 2013 7:00 am
by GawainBS
It's a well known bug, apparently. More than one user encountered it on Steam.