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Anyone else find SoU game hard?

Posted: Wed Apr 10, 2013 11:34 am
by Claudius
My character is/was a fighter1Cleric8DwarvenDefender1... I was getting destroyed by the Slaads and my will to reload was giving out so I leveled up to 20. Now past the Medusa and even at level 20 I was not as dominant as I thought. I know I played a build maybe 8-10 years ago where I think I beat the slaads with Mestils Acid Sheath, but I am not sure how I made it that far with a sorceror or wizard with a lot of trash enemies and not many places to rest.

So I am making this thread to compare notes with people who have beaten Shadows of Undrentide.

If you did well, then what was your set up characterwise and tactics? I started off hardcore DnD rules and then played easy when I hit the slaads which was the end of my runthrough aside to leveling to 20 with the console just so I can see the content before I am permanently done with SoU probably.

At level 20 he plays pretty well with 6DR 5 defensive stance and 6 attacks via improved weapon specialization. I'm not sure if a different build with dwarven defender such as a fighter build would be better, but I wanted to make a lawful good paragon of virtue dwarf. Maybe fighter levels instead of cleric, but cleric really did give a lot.

Posted: Wed Apr 10, 2013 1:04 pm
by Claudius
I'm going to see how this guy does as a pure cleric and then take the DD levels in HotU maybe?

allCleric1: exotic weapons
allCleric3: two weapon fighting
allCleric6: ambidexterity
allCleric9: extend spell
allCleric12: improved two weapon fighting
allCleric15: improved critical double axe (or sword)
Cleric 16
Fighter 1(total 17): blindfighting
Fighter 2(total18) : dodge, toughness
DwarvenDefender 1(total 19)
DwarvenDefender 2(total 20)

HotU epic character feats TBA
21-24 Cleric
24-x Dwarven Defender
I really want the dual weapon as I think it is cool even though I am itching for feats. I also definitely want DD.

THE REASON FOR STOPPING CLERIC AT 16 IS THAT PRE EPIC DETERMINES NUMBER OF ATTACKS FOR nwn1

Posted: Wed Apr 10, 2013 3:04 pm
by GawainBS
Realise that dualwielding will make things hard on you, especially this setup: you need STR for hit (and damage), DEX for the feats, WIS for Cleric casting.
I'd take Weapon Focus over Dodge, since Dodge is virtually useless. (Unless it's a prereq?)
Try moving the FTR lvls all the way to the front, so you can have Weapon Focus and get the +1 weapon from the Manticore? At least for my 4 playthroughs, I got the weapon there in which I got Focus.
You got plenty of Cleric levels, so your spells should be pretty good.
Also, check [url='http://www.nwnprc.com/']this[/url].

Posted: Wed Apr 10, 2013 3:18 pm
by Claudius
Cool, thanks. It's a choice between weapon focus and blindfighting (or extend spell).

dodge IS a prerequisite for dwarven defender.


It is a sub-optimal character, but that's because I have all these stipulations: dwarf, cleric, dwarven defender, dual wield, etc...

Posted: Wed Apr 10, 2013 3:19 pm
by Claudius
Back on topic:

Does anyone have the view that SoU is hard? Did you find a tactic? I switched to normal from DnD core rules so that might help.

Posted: Thu Apr 11, 2013 10:25 am
by GawainBS
I think you should stop wondering wether or not it's hard: you know you're using a suboptimal build. It's logical that that makes the game harder. I played through four or five times, and I never found it to be impossible. I had to do some reloadings of course.

Posted: Thu Apr 11, 2013 12:03 pm
by Claudius
I'm not asking about my build though, Gawaine. I did ask for YOUR build if you had success. If you have ideas for a dwarven defender please suggest!!

My second run on easy is going decent. It's starting to get hard what with the Green and Grey and Blue Slaads but my ultravision/darkness combo is pretty awesome as it cuts damage to me to 50% whereas I can see with my ultravision.

Another discover: summon monster lasts for 24 hours! So I have a dire bear helping me out :) And I am a cleric who can buff the bear ;)

Posted: Thu Apr 11, 2013 12:09 pm
by GawainBS
I was pointing to an answer on your topic-title.

I played SotU & HotU with a dual shortswordwielding Fighter4/Rogue16/Shadowdancer10, which is a far from optimal build, since Shadowdancer is pretty bad. (But I was young and gullible...)
A full Paladin, which was pretty easy. Focused on Bastard Swords and shields.
Same for a full Monk. Especially in HotU Monks benefit from Kama's, when the enchantments outweigh the damage of your fists.
I also used a Wizard/Fighter/Spellsword, but you need the earlier mentioned PrC for that.

Which one do you want detailed?

Posted: Thu Apr 11, 2013 12:56 pm
by Claudius
Cool. I am attracted to certain features of my current build and I am hoping to make it viable just changing the difficulty settings. I played 1/2 of HotU with a epic builders guild ranger/shadowdancer/assassin that was pretty fun, but that was years ago. So I am still experimenting. That is a fun build with HiPS. I might like a Paladin/Dwarven defender, I'll see how it goes. Thanks.