Please note that new user registrations disabled at this time.

Removing 'Being Hit' and 'Target Immune' sounds

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Revi
Posts: 148
Joined: Tue Nov 04, 2008 4:48 am
Contact:

Removing 'Being Hit' and 'Target Immune' sounds

Post by Revi »

I have a question, something I've been trying to fix but so far been unable to.

I absolutely hate the sounds characters make when they are hit, especially in situations where they are hit all the time (ie: walking over lava). It just sounds silly.

I also hate the way they tell you a target is immune. Useful info, to be sure, but it drives me nuts when a warrior is accidentally using GWW on an immune target.. 10 times a round you hear the same message.

So I was wondering: is there a way to remove these sounds completely from the soundsets?

I found [url='http://social.bioware.com/forum/Baldur039s-Gate-1-and-2/Baldur039s-Gate-2-and-Throne-of-Bhaal-Official-Campaigns-Spoilers-Warning/Making-a-Custom-Voice-Set-12599903-1.html']this[/url]list, which suggests XXXXXXXl.wav is the 'being hit' sound and XXXXXXX2.wav is the 'target immune' sound of each soundset. I removed these sounds. It didn't change anything.

What am I doing wrong? Please tell me there's some way to get rid of them...
You now bear the awesome responsibility of the Metal "Unit". Gussets of wind, seams like reality, pockets of resistance, the seat of power, and legs as flared as your temper. Polish it well; the onus is now on you.
Post Reply