Soz: how strong can a ECL heavy party be ?
Posted: Tue May 07, 2013 5:39 pm
I Still Miss My Sacred Purification feat....
But i have been wondering to make a totally new party for the Soz...and really try something i havent before. So a heavy Ecl Party. Can it make the campaign?
I understand max lvl can be like 17-20 for normal pc's, depending on numbers and how much grind you bother to do. So a 4 man heavy (2 EcL ) can still reack lvl 17-18 ? Get lvl 9 spells ?
That the initial battles will be much harder is just pure fun, and i made a test party with 4 yanti characters...the battles after the shipwreck was still easily doable with some planning/micromanagment.
In Icewind dale 2, always played with half my party heavy Ecl, usually a Deep Gnome and 2 Drows. My (IWD2) favorite party was a human Druid leading a ragged bunch of (ECL) misfits around the North
But i see planning a head is a must and some help/input would be delightful. My initial thoughts are
1: Deep Gnome Rouge 1/Illusionist 5/Assassin 8+ /Arkane trickster 2+
2: Yan-Ti Spirit Shaman 6+ / Stormlord 10
3: Yan-Ti Warlock x / Hellfire 3
4: Yan-ti OR Drow Wizard 5+ OR Sorceror 6+ / Arkane Scholar OR Eldritch Knight 10
Maybe Also a lvl in Paladin Late for Sorceror Builds ?
The idea was to make a party that fulfill each others role so good that the ECL penalties wouldnt make a difference. Deep Gnome obviously High Ac build, The StormLord Max Pain / Meele Oriented.
ANy thought & insights would be welcome
But i have been wondering to make a totally new party for the Soz...and really try something i havent before. So a heavy Ecl Party. Can it make the campaign?
I understand max lvl can be like 17-20 for normal pc's, depending on numbers and how much grind you bother to do. So a 4 man heavy (2 EcL ) can still reack lvl 17-18 ? Get lvl 9 spells ?
That the initial battles will be much harder is just pure fun, and i made a test party with 4 yanti characters...the battles after the shipwreck was still easily doable with some planning/micromanagment.
In Icewind dale 2, always played with half my party heavy Ecl, usually a Deep Gnome and 2 Drows. My (IWD2) favorite party was a human Druid leading a ragged bunch of (ECL) misfits around the North
But i see planning a head is a must and some help/input would be delightful. My initial thoughts are
1: Deep Gnome Rouge 1/Illusionist 5/Assassin 8+ /Arkane trickster 2+
2: Yan-Ti Spirit Shaman 6+ / Stormlord 10
3: Yan-Ti Warlock x / Hellfire 3
4: Yan-ti OR Drow Wizard 5+ OR Sorceror 6+ / Arkane Scholar OR Eldritch Knight 10
Maybe Also a lvl in Paladin Late for Sorceror Builds ?
The idea was to make a party that fulfill each others role so good that the ECL penalties wouldnt make a difference. Deep Gnome obviously High Ac build, The StormLord Max Pain / Meele Oriented.
ANy thought & insights would be welcome