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The angry dwarf group at waukeen's
Posted: Thu Sep 13, 2001 6:31 pm
by Nayl
After several tries, I came up with a strategy to get all the loot off of these disrespectful NPCs without using traps. I used only Jeihra, and my F/M/T straight out of prison (ok I stole some scrolls in town--but that's it).
1. Go adv invis and pick-pocket everything you can from all NPCs in the room (those potions get annoying). Use quick save after every successful pp to save time if you fail.
2. Stack your defensive and summoning spells. Few offensive spells have the lasting affects needed, but buffs help a lot.
3. Summon as much poop as you can (woodland beings can be helpful if NPCs fail their saves), cast str of one (then holy might or something to get 20+ on main), defensive harmony, bless and haste on the group. Adv invis, blur, mirror image, ghost armor, stoneskin, and shield are a minimum for mages.
4. Get off one big spell to weaken the NPCs before they attack, I like vampiric touch since it temporarily adds to my health. Cast it on the guy up top and have everyone attack him first. If you don't kill him quick or block his exit, he leaves.
5. Send one of your summoned beings or a weaker fighter to fight the mage 1-on-1. This will disrupt his spells more often.
6. Use the few individual target spells you have to attack the dwarf, he's damn hard to hit. Use any potions of speed or giant str to conter the slow effects of hast wearing off or str of one going down.
7. Use xheal potions as needed (I used 3) while attacking the dwarf and ignoring the berserker. Once the dwarf is dead, the mage should also be down, so put everyone left on the berserker (I only had 2 ppl).
8. Kill him and use the wand of lighting that you pickpocket from the mage on pooky.
Make sure to disarm the trap on the chest in the middle of the room. You get all the loot and some decent xp.
Posted: Thu Sep 13, 2001 11:03 pm
by UserUnfriendly
Much easier way.
Run circus quest, get aerie and web spell from body or the flowerpots in staircase room
recharge wand of cloud kill in store.
go to room, cast about 3-4 webs, they won't get hostile, and fill room with 3 cloudkills. wait, and pick up loot.
sigh, how hard is this?
Use same tactic in bridge district to get boomerang dagger in delosar inn.
Posted: Fri Sep 14, 2001 8:52 am
by Xyx
Run in, fire Spell Sequencer with three Skull Traps, mop up Mencar, the only survivor.

Posted: Fri Sep 14, 2001 9:48 am
by Ned Flanders
cast time stop, abi dalzim's X3
or
send in a level 20 to mop them all up
or
send in a dark planetar
or
insert cheese here
Posted: Fri Sep 14, 2001 12:24 pm
by UserUnfriendly
Ned, shame on you!
Cannot fire 3 abu dahzim, yet cause they are all blue!
I know you are a good cheese whiz, like me, but you have to remember your responsibility as a cheeser...
a true cheeser takes advantage of every loop hole in the game for thier own benefit. that means knowing all the rules in the game to a much greater extent than the average soa grunt type, so you are NOT allowed to make too many mistakes about spells and other stuff.
anyway, you may be for given this once.
Oh yeah, my favorite way was to use prot from evil and sent in pit fiend!
their cries of assistance was pathetic!
Once again, pit fiends rule!
Posted: Fri Sep 14, 2001 12:30 pm
by arattanir
Originally posted by Ned Flanders:
<STRONG>cast time stop, abi dalzim's X3
or
send in a level 20 to mop them all up
or
send in a dark planetar
or
insert cheese here</STRONG>
Actually, it would be a nice overpower kill to cast alacrity, timestop, wail of the banshee and dragon breath on the poor guys. But then probably the inn would disapear.
Posted: Fri Sep 14, 2001 12:33 pm
by Aegis
I prefer the mage fireing line. For those who have seen the horrible DnD movie, remember the part where the Mages fire all those fireballs at the dragons? Well, it's kind've like that. Just for the hell of it, I SK a multi party of level 20 mages. All had Spell Sequencer and three fireballs loaded up. I stood them by the entrance to the room, paused, and let them all go at once.I think I caused an average of about 200-250 damage to each one of them!
Toatsy...

Posted: Fri Sep 14, 2001 2:21 pm
by Musashi Miyamoto
LOL ive done that in the past but with better! Comet and dragon breathe, plus time stop improved alaricity, heh all 6 mages casted time stop then improved alaricity then relased their terror, then to top it off i also relased buncha of horrid wiltering, fire ball, skull trap and every single area spells then it went to next mage and so on untill all 6 casted, then all i can say is OMG, i crashed the game from overloading
Posted: Fri Sep 14, 2001 3:45 pm
by arattanir
Originally posted by Aegis:
<STRONG>I prefer the mage fireing line. For those who have seen the horrible DnD movie, remember the part where the Mages fire all those fireballs at the dragons? Well, it's kind've like that. Just for the hell of it, I SK a multi party of level 20 mages. All had Spell Sequencer and three fireballs loaded up. I stood them by the entrance to the room, paused, and let them all go at once.I think I caused an average of about 200-250 damage to each one of them!
Toatsy...

</STRONG>
This sounds cool!!!!
I´ll try it next time, just for the laughs!!!
And the cowled wizards tought Irenicus was a "powerful" mage (WIMP!)
Posted: Mon Sep 17, 2001 5:11 pm
by Nayl
eh, well the point was that I was playing from the beginning with no cheats (or cheese i.e., web/c.kill) right out of prison.
Most of what you guys suggested has no 'thought' behind it, no real strategy, and no challenge. Of course I can edit in a lvl 20 sorc and solo the place--but that isn't much fun.
Posted: Mon Sep 17, 2001 5:44 pm
by arattanir
Originally posted by Nayl:
<STRONG>eh, well the point was that I was playing from the beginning with no cheats (or cheese i.e., web/c.kill) right out of prison.
Most of what you guys suggested has no 'thought' behind it, no real strategy, and no challenge. Of course I can edit in a lvl 20 sorc and solo the place--but that isn't much fun.</STRONG>
When I killed them, I used a strategy of taking the first one out with missiles and magic, then flee to the ground floor and wait for his friends. Some came, and I killed them. Then I went back up (with a healthy party) and took the remainig out. JI suppose I was lucky.
Posted: Tue Sep 18, 2001 12:09 am
by UserUnfriendly
Then is evil clone firing line.
need one mage or sorc, with major kill-o-Zap spells, like skull traps...
4 project image spells, 1 chain cont. memorized.
cast chain, condition helplass, project imagex3
cast project image, this triggers chain, and you have 4 images. set all to cast many many spells, and come in later after images and people dead.
Posted: Tue Sep 18, 2001 3:32 am
by Rodo
OR
alternatively you could just beat them up with weapons
Proposterous (this word is almost as bad as Sulldanesselar which I think I misspelled again)) ain't it?
I mean, where's the fun in using cheese? It gets you messy.