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I need help w/demon knights in Kuo Toan dgn

Posted: Wed Feb 13, 2002 11:56 pm
by sixx
I am getting nowhere with the 5 demon knights in the kuo toan dungeon.
Can any one give me some good strategies for fighting them

Posted: Thu Feb 14, 2002 12:21 am
by Sojourner
The demon knights are vulnerable to thief traps, so plant as many as you can where they appear. Buff your party beforehand with Remove Fear, Chaotic Commands and Death Ward. Haste and Giant-Strength potions are also helpful. Summon up some fodder, like Fire Elementals, Aerial Servant, and Mordenkainen's Sword. Try to engage them one at time - move your party outside the room before you use your summoned monster to make them appear. Have your clerics help out by nailing them with Bolt of Glory and Holy Smite.

Posted: Thu Feb 14, 2002 12:43 am
by DaJir
that depends on alot of things...
First of all tell use your party and pc along with relative levels. Secondly, do you have the Throne of Bhaal expansion installed also. Thirdly, are you using baldurdash patches or just plain bg2 with official patches.

The first thing i'd do is summon some fodder, they hit hard and fast and even great AC isn't enough to take on that many demon knights at once. They'll cast spells but other than the initial dispells i don't remeber em sling'n anything else my way (that also kinda makes alot of prebuffing a waste of time.. but hey, your call. i'd buff in combat). Another important thing to have is items with negative plane protection, like the mace of disruption and amulet of power, at least one of em will level drain ya on hit, so be aware of that.
Being demons, any type of invis spell is wasted on em (including protection from evil), so if you wanna keep your casters alive keep em outa the room until they get locked on your tanks/fodder. Don't bother casting on them cause they have some pretty heavy magic resistance, if not flat out immunities(i casted the extra level 9 TOB comet spell on em and didn't do a single point of hp dmg... i just stopped try'n after that point).

For an easy victory distract most of em with fodder (i'd abuse a recharged wand of monster summoning) and have your tanks focus on kill'n em one at a time (a fighter/mage with prot from magical weapons would be godly). Iron skin the druids and ranger/clerics, use improved haste as needed and they should fall w/o you loose'n a person. I'd kill the one that appears in the upper right, he's got some damn good armor and one evil sword, not to mention that str belt you're prolly look'n for.

You could just send one char in the room with the boots of speed and just run in order to take em on one at a time, but haven't needed to try it that way.

Fighter/mages can have an easy time of it if you use a time stop scroll that you get from that freed mage in underdark on a simularcum.

Its a difficult fight, but easier than the dragons i think. I've done it with a solo sorc (at TOB xp cap tho... :o , they aren't immune to planetar insta kill weapon effect :p ) and a solo F/M/T (simmy with time stop scroll and improved haste/whirlwind while dual wield'n Celestial Fury and scarlet ninja to... at TOB xp cap also, it was overkill.. but it was damn fun).

Posted: Thu Feb 14, 2002 8:54 am
by Nightmare
Leave your party out side the room, and summon an animal or monster (a wolf or an orge) and a wizards eye. Use the wizards eye to guide the monster of the sacrifice. The Demon Knights will appear. Then, lure them out to your party one by one (make sure you have buffed).

Posted: Fri Feb 15, 2002 4:47 am
by lompo
My party was Me (Inquisitor), Minsc, Jaheira, Valigar, Aerie and Imoen.
Imoen and Aerie summoned two skeleton warrior and then went out of the room.
My mellee fighters drank strenght potions and when the demons spawned my party took the three on the top of the room: one with the paladin (with Carsomir), one with Minsc (mace of Dis. +2 and Skullcrusher) and one with both Jaheira and Valigar (CF and Daystar).
The two skeletons took care of the other two demons on the south part of the room.
My party managed to kill the 3 demons fairly quickly (specially the one attacked by two).
The match between the two skeletons and the two demons ended tied (one death each), but the final demon was easy (5 against one).
I ended up without big damage and with a skeleton still alive (helped to clear out the rest of the dungeon).
P.S. I don't have ToB and my party was mostly close to exp. cap.