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Illusionist-Thief

Posted: Sat Feb 23, 2002 5:07 pm
by maverick214
Your thoughts? Good. Bad. Indifferent.

Maverick

Posted: Sat Feb 23, 2002 7:22 pm
by Pebz
Sounds good.. dont know if its anything special tho'

Posted: Sat Feb 23, 2002 7:54 pm
by King Leoric
For ToB it's great (esp if soloing)...

At the end of the game you will have 3 (!) 9th (and 10th!!) level spell slots (a regular mage has 4), megatraps, UAI, ...

You can also have mislead and tensor's and Improved haste in a spell trigger for MEGA BACKSTABS:

Note that if you dual wield belm and kundane with it, you'll have 8 attacks/round ( (2+2) x2 ), with a HUGE chance to hit (tensor's), and each attack will count as a 5x backstab (mislead, hit from the back, of course)

You can even do that within a TimeStop (i dunno about tensor's... must test)

So, for a ST 19 (+3/+7) char, you would do an average damage per round of:

8x 5x ( (4.5 +2 +7) X2 + (4.5 +1 +7) X2) = 1040 HP

Amazing for someone that WON'T be targeted by spells or weapons (mislead), and will have many more buffs (stoneskin, mirror image, ...)

Posted: Sat Feb 23, 2002 9:15 pm
by HighLordDave
My bias against illusionists goes back to AD&D when they pretty much sucked (all of the restrictions and none of the advantages of being a magic-user). In my opinion, if you're going to be a dual-/multi-class mage/thief, I'd pick the Invoker/Thief (human dual class). I've never found a whole lot of use for illusory magicks in BG2, so the only reason to be an illusionist/thief is if you're hung up on playing gnomes . . . and yes, I'd hurt one.

Posted: Sat Feb 23, 2002 9:28 pm
by Pebz
Originally posted by HighLordDave
My bias against illusionists goes back to AD&D when they pretty much sucked (all of the restrictions and none of the advantages of being a magic-user). In my opinion, if you're going to be a dual-/multi-class mage/thief, I'd pick the Invoker/Thief (human dual class). I've never found a whole lot of use for illusory magicks in BG2, so the only reason to be an illusionist/thief is if you're hung up on playing gnomes . . . and yes, I'd hurt one.
Hurting the little people are we? sadist... :p

Have to agree with you that illusory magicks are not all that useful... they can however be very cheesy *cough*Simulacrum*cough* :rolleyes:

Posted: Sat Feb 23, 2002 11:30 pm
by fable
Remember, too, there's already an illusionist/thief you can add to your party: Jan. This means you get all the benefits that Leoric has mentioned, while still being able to customize your own personal character differently--if you choose to do so.

Posted: Sun Feb 24, 2002 8:21 am
by Astafas
I agree with fable. May I suggest the dual class Assassin(10)/Mage?

Illusionist/Thieves make perfect sense RPG-wise IMO. Also, one of the prime requisites of the Illusionist (besides the Int.) is the Dex.

Posted: Sun Feb 24, 2002 12:26 pm
by fable
Originally posted by Astafas
I agree with fable. May I suggest the dual class Assassin(10)/Mage?

Illusionist/Thieves make perfect sense RPG-wise IMO. Also, one of the prime requisites of the Illusionist (besides the Int.) is the Dex.
As assassin/mage: I hadn't thought of that option. It sounds great. Assuming I don't do a wild mage on my next run through, I'll try it. :)

Posted: Sun Feb 24, 2002 1:28 pm
by maverick214
Cant seem to figure out how to get my second class. There is no button for it. Right now Im just a plain thief. Where is the illusionist option...or the option multi? Or is there a certain level requirment?

Maverick

Posted: Sun Feb 24, 2002 2:25 pm
by Arcane
maverick, it depends on what race you are (only humans are allowed to dual class) and when you dual class, you dont get a specific kind of kit (illusionist or such) one can only pick illusionist/theif via a gnomish multi-class...sry mate but thats how it goes....also you need to meet the specific type of ability to dual your char...such as:theif-dex 9
fighter-str 9
mage-intel 9
etc etc

Cheers

Posted: Sun Feb 24, 2002 3:23 pm
by Astafas
Originally posted by fable


As assassin/mage: I hadn't thought of that option. It sounds great. Assuming I don't do a wild mage on my next run through, I'll try it. :)
Dualing at level 10 let you obtain 100 % in both Hide in Shadows and Move Silently. You get a 4 x backstab modifier, 3 Poison Weapon per day, faster working poison and soon regain the Theif class.

Posted: Sun Feb 24, 2002 3:27 pm
by maverick214
I did create a gnome thief but no where did it give me the option to be an ilusionist as well. BTW I do know that only humans can dual. Cant seem how to multi class my Gnome thief is what the problem is.

Maverick

Posted: Sun Feb 24, 2002 4:01 pm
by Timekeeper
When doing the gnome thief, you did press the Multi-class button when choosing a class, right? :)

Posted: Sun Feb 24, 2002 4:02 pm
by Sojourner
Ah, there seems to be a bit of confusion here. A multi-class PC starts out in 2-3 classes at the same time - he doesn't switch over to another class later, like the dual-class character. So, when you first create your illusionist-thief, you click on the multi-class button to the right of the class list, and then select illusionist-thief. He'll advance in both classes at the same time, throughout the game.