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Illusionist-Thief
Posted: Sat Feb 23, 2002 5:07 pm
by maverick214
Your thoughts? Good. Bad. Indifferent.
Maverick
Posted: Sat Feb 23, 2002 7:22 pm
by Pebz
Sounds good.. dont know if its anything special tho'
Posted: Sat Feb 23, 2002 7:54 pm
by King Leoric
For ToB it's great (esp if soloing)...
At the end of the game you will have 3 (!) 9th (and 10th!!) level spell slots (a regular mage has 4), megatraps, UAI, ...
You can also have mislead and tensor's and Improved haste in a spell trigger for MEGA BACKSTABS:
Note that if you dual wield belm and kundane with it, you'll have 8 attacks/round ( (2+2) x2 ), with a HUGE chance to hit (tensor's), and each attack will count as a 5x backstab (mislead, hit from the back, of course)
You can even do that within a TimeStop (i dunno about tensor's... must test)
So, for a ST 19 (+3/+7) char, you would do an average damage per round of:
8x 5x ( (4.5 +2 +7) X2 + (4.5 +1 +7) X2) = 1040 HP
Amazing for someone that WON'T be targeted by spells or weapons (mislead), and will have many more buffs (stoneskin, mirror image, ...)
Posted: Sat Feb 23, 2002 9:15 pm
by HighLordDave
My bias against illusionists goes back to AD&D when they pretty much sucked (all of the restrictions and none of the advantages of being a magic-user). In my opinion, if you're going to be a dual-/multi-class mage/thief, I'd pick the Invoker/Thief (human dual class). I've never found a whole lot of use for illusory magicks in BG2, so the only reason to be an illusionist/thief is if you're hung up on playing gnomes . . . and yes, I'd hurt one.
Posted: Sat Feb 23, 2002 9:28 pm
by Pebz
Originally posted by HighLordDave
My bias against illusionists goes back to AD&D when they pretty much sucked (all of the restrictions and none of the advantages of being a magic-user). In my opinion, if you're going to be a dual-/multi-class mage/thief, I'd pick the Invoker/Thief (human dual class). I've never found a whole lot of use for illusory magicks in BG2, so the only reason to be an illusionist/thief is if you're hung up on playing gnomes . . . and yes, I'd hurt one.
Hurting the little people are we? sadist...
Have to agree with you that illusory magicks are not all that useful... they can however be very cheesy *cough*Simulacrum*cough*

Posted: Sat Feb 23, 2002 11:30 pm
by fable
Remember, too, there's already an illusionist/thief you can add to your party: Jan. This means you get all the benefits that Leoric has mentioned, while still being able to customize your own personal character differently--if you choose to do so.
Posted: Sun Feb 24, 2002 8:21 am
by Astafas
I agree with fable. May I suggest the dual class Assassin(10)/Mage?
Illusionist/Thieves make perfect sense RPG-wise IMO. Also, one of the prime requisites of the Illusionist (besides the Int.) is the Dex.
Posted: Sun Feb 24, 2002 12:26 pm
by fable
Originally posted by Astafas
I agree with fable. May I suggest the dual class Assassin(10)/Mage?
Illusionist/Thieves make perfect sense RPG-wise IMO. Also, one of the prime requisites of the Illusionist (besides the Int.) is the Dex.
As assassin/mage: I hadn't thought of that option. It sounds great. Assuming I don't do a wild mage on my next run through, I'll try it.

Posted: Sun Feb 24, 2002 1:28 pm
by maverick214
Cant seem to figure out how to get my second class. There is no button for it. Right now Im just a plain thief. Where is the illusionist option...or the option multi? Or is there a certain level requirment?
Maverick
Posted: Sun Feb 24, 2002 2:25 pm
by Arcane
maverick, it depends on what race you are (only humans are allowed to dual class) and when you dual class, you dont get a specific kind of kit (illusionist or such) one can only pick illusionist/theif via a gnomish multi-class...sry mate but thats how it goes....also you need to meet the specific type of ability to dual your char...such as:theif-dex 9
fighter-str 9
mage-intel 9
etc etc
Cheers
Posted: Sun Feb 24, 2002 3:23 pm
by Astafas
Originally posted by fable
As assassin/mage: I hadn't thought of that option. It sounds great. Assuming I don't do a wild mage on my next run through, I'll try it.
Dualing at level 10 let you obtain 100 % in both Hide in Shadows and Move Silently. You get a 4 x backstab modifier, 3 Poison Weapon per day, faster working poison and soon regain the Theif class.
Posted: Sun Feb 24, 2002 3:27 pm
by maverick214
I did create a gnome thief but no where did it give me the option to be an ilusionist as well. BTW I do know that only humans can dual. Cant seem how to multi class my Gnome thief is what the problem is.
Maverick
Posted: Sun Feb 24, 2002 4:01 pm
by Timekeeper
When doing the gnome thief, you did press the Multi-class button when choosing a class, right?

Posted: Sun Feb 24, 2002 4:02 pm
by Sojourner
Ah, there seems to be a bit of confusion here. A multi-class PC starts out in 2-3 classes at the same time - he doesn't switch over to another class later, like the dual-class character. So, when you first create your illusionist-thief, you click on the multi-class button to the right of the class list, and then select illusionist-thief. He'll advance in both classes at the same time, throughout the game.